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A researcher from "one hundred years ago." She enjoys self-identifying as everyone's senior, and has significant knowledge of ancient scripts and machines of all kinds.
Stats at level
Lv.- Base HP
- 9,570
- Base ATK
- 196
- Base DEF
- 628
- ATK
- 24.0%
Build patch 7.1, updated 10/10/2026
Anemo and Stellar Swirl support
Weapons
- 1
Elegy for the End ★★★★★Best option: ER and a team buff - 2
Breezeborne Refrain ★★★★For Stellar Swirl: Energy Recharge and a Stellar Glimmer bonus - 3
Favonius Warbow ★★★★Best free option: energy particles, needs Crit Rate - 4
Sacrificial Bow ★★★★A second Skill per cooldown — more vortices and particles - 5
Skyward Harp ★★★★★ - 6
End of the Line ★★★★Free option with ER - 7
Fading Twilight ★★★★Free option - 8
The Stringless ★★★★For Swirl teams: Elemental Mastery
Artifacts
- 1
Tenacity of the Millelith4-piece — best option at C6: her Skill hits reliably and keeps +20% ATK on the team - 2
Viridescent Venerer4-piece — best option before C6 in Swirl teams, if nobody else holds Viridescent Venerer - 3
Noblesse Oblige4-piece — for teams without reactions, if nobody else in the team uses Noblesse Oblige - 4
Emblem of Severed Fate4-piece, if you're short on Energy: +20% ER from the 2-piece - 5

Viridescent Venerer + Gladiator's Finale2 + 2, until you've collected 4 pieces of the right set
In short: Faruzan is a narrow but very strong Anemo support. She doesn't deal much damage herself, but her Burst gives the team an Anemo DMG Bonus and cuts enemies' Anemo RES by 30%. Since 7.1 she's also one of the best buffers for Stellar Swirl — together with Vesna or Mizuki.
How she plays: her Burst, The Wind's Secret Ways, places the Dazzling Polyhedron for 12 seconds. It moves along a triangle and releases a Whirlwind Pulse at each corner: the pulse lowers enemies' Anemo RES and gives allies Prayerful Wind's Benefit — an Anemo DMG Bonus (about 32% at talent level 10). While the Benefit is active, an ally's first Anemo hit deals extra damage equal to 32% of Faruzan's Base ATK (her passive Lost Wisdom of the Seven Caverns), once every 0.8 s. Her Skill, Wind Realm of Nasamjnin, charges her next Aimed Shot into a Hurricane Arrow, and its Pressurized Collapse vortex also shreds resistance and pulls enemies in.
Energy: Faruzan's main problem. Her Burst costs 80 Energy and her Skill makes few particles, so before C6 she needs a lot of Energy Recharge and a weapon with ER or particle generation.
Artifacts: before C6 the best pick is Viridescent Venerer: Faruzan already sits in Anemo damage teams, and the set adds RES shred for the Swirled element. If another Anemo character already holds Viridescent or the team doesn't rely on reactions, go Noblesse Oblige (+20% team ATK after her Burst). Emblem of Severed Fate is the fallback when you can't reach enough Recharge in substats. Until you've collected the right set, a 2 + 2 of Viridescent Venerer and Gladiator's Finale works.
Stats: Energy Recharge — 250–300% before C6 and about 200% at C6. Everything else is secondary: with Favonius Warbow she needs at least 50% Crit Rate so the weapon procs; for personal damage, Anemo goblet and a crit circlet. Talents: Burst first (it raises the Anemo DMG Bonus), then Skill; Normal Attack isn't needed.
Partners: in Stellar Swirl — Vesna, Odette and Vodyanitsa, or Mizuki with the Cryo Traveler. Among classic Anemo DPS — Xiao (with Furina and Xianyun) and Wanderer (with Xiangling and Bennett). Outside Anemo teams she's nearly useless.
Constellations: C6 is the key one and changes her role: allies under the Benefit get +40% Crit DMG on Anemo attacks, and the active character's hits apply Pressurized Collapse on their own once every 3 s — the vortices start shredding resistance and generating energy consistently. That's why Tenacity of the Millelith is her best set at C6: her Skill always hits and keeps the ATK buff on the whole team. C2 keeps the Polyhedron 6 seconds longer, C4 returns up to 4 Energy per vortex, and C1 gives a second Hurricane Arrow per Skill.
Weaknesses: before C6 — serious energy problems and little value outside Anemo teams. Her full potential only unlocks at C6, and her buff only helps characters who deal Anemo damage.
You can also check
- Официальные рекомендации HoYoWiki — HoYoLABEN
Guides by other authors on other sites — in-depth breakdowns written by players.
Sources: HoYoWiki (HoYoLAB), Game8, genshin.guru, Genshin-info.ru, Wotpack, genshin.gg. Texts are our own summary. Found a mistake in this build? · Improve this guide
Rotation
- Q
- E
- charged shot
- switch
Legend: E — Skill, E (hold) — hold Skill, Q — Burst, M1-M2-M3 — Normal Attack string, CA — Charged Attack.
Teams
Stellar Swirl with Vodyanitsa and Faruzan
Mizuki Stellar Swirl
Shikanoin Heizou team
Wanderer Electro-Charged
Also appears in other teams
Is it worth pulling team damage gain, gcsim simulation
How much the whole team's damage grows compared to C0 with Favonius Warbow (R5). Gains are cumulative: C2 includes C1.
How we calculated
The team comes from the open gcsim simulation database — the one closest to the teams in this guide. Only this character was changed: constellation and weapon. Teammates, artifact sets and rotation stay as in the original simulation; the whole team's substats are optimized to KQM standards separately for each weapon. C0 with Favonius Warbow: 38,750 damage per second.
The gain depends on the team and investment: treat it as a guideline, not an exact number for your account. Original simulation · gcsim 4eda9fc, 2026-10-17
Talents
Parthian Shot
Normal Attack Performs up to 4 consecutive shots with a bow. Charged Attack Performs a more precise Aimed Shot with increased DMG. While aiming, mighty winds will accumulate on the arrowhead. A fully charged wind arrow will deal Anemo DMG. Plunging Attack Fires off a shower of arrows in mid-air before falling and striking the ground, hitting opponents along the path and dealing AoE DMG upon impact.
Scaling
| 1-Hit DMG | 88.4% |
|---|---|
| 2-Hit DMG | 83.4% |
| 3-Hit DMG | 105.1% |
| 4-Hit DMG | 139.6% |
| Aimed Shot | 86.7% |
| Fully-Charged Aimed Shot | 223% |
| Plunge DMG | 112.3% |
| Low/High Plunge DMG | 225%/281% |
Wind Realm of Nasamjnin
Faruzan deploys a polyhedron that deals AoE Anemo DMG to nearby opponents. She will also enter the Manifest Gale state. While in the Manifest Gale state, Faruzan's next fully charged shot will consume this state and will become a Hurricane Arrow that contains high-pressure currents. This arrow deals Anemo DMG based on the DMG of a fully charged Aimed Shot from "Normal Attack: Parthian Shot." Pressurized Collapse The Hurricane Arrow will apply a Pressurized Collapse effect to the opponent or character hit. This effect will be removed after a short delay, creating a vortex that deals AoE Anemo DMG and pulls nearby objects and opponents in. If the Hurricane Arrow does not hit any opponent or character, it will create a Pressurized Collapse effect at its point of impact. The vortex DMG is considered Elemental Skill DMG.
Scaling
| Skill DMG | 267.8% |
|---|---|
| Pressurized Collapse Vortex DMG | 194.4% |
| Manifest Gale Duration | 18.0s |
| CD | 6.0s |
The Wind's Secret Ways
Faruzan deploys a Dazzling Polyhedron that unleashes a Whirlwind Pulse and deals AoE Anemo DMG. While the Dazzling Polyhedron persists, it will continuously move along a triangular path. Once it reaches each corner of that triangular path, it will unleash 1 more Whirlwind Pulse. Whirlwind Pulse ·When the Whirlwind Pulse is unleashed, it will apply Perfidious Wind's Bale to nearby opponents, decreasing their Anemo RES. ·The Whirlwind Pulse will also apply Prayerful Wind's Benefit to all nearby party members when it is unleashed, granting them an Anemo DMG Bonus.
Scaling
| Skill DMG | 679.7% |
|---|---|
| Anemo DMG Bonus | 32.4% |
| Prayerful Wind's Benefit Duration | 4.0s |
| Anemo RES Decrease | 30.0% |
| Perfidious Wind's Bale Duration | 4.0s |
| Duration | 12.0s |
| CD | 20.0s |
| Energy Cost | 80 |
Passive talents
Impetuous Flow
When Faruzan is in the Manifest Gale state created by Wind Realm of Nasamjnin, the amount of time taken to charge a shot is decreased by 60%, and she can apply The Wind's Secret Ways' Perfidious Wind's Bale to opponents who are hit by the vortex created by Pressurized Collapse.
Lost Wisdom of the Seven Caverns
When characters affected by The Wind's Secret Ways' Prayerful Wind's Benefit deal Anemo DMG using Normal, Charged, Plunging Attacks, Elemental Skills, or Elemental Bursts to opponents, they will gain the Hurricane Guard effect: This DMG will be increased based on 32% of Faruzan's Base ATK. 1 instance of Hurricane Guard can occur once every 0.8s. This DMG Bonus will be cleared after Prayerful Wind's Benefit expires or after the effect is triggered once.
Tomes Light the Path
Gains 25% more rewards when dispatched on a Sumeru Expedition for 20 hours.
Constellations
Truth by Any Means
Faruzan can fire off a maximum of 2 Hurricane Arrows using fully charged Aimed Shots while under the effect of a single Manifest Gale created by Wind Realm of Nasamjnin.
Overzealous Intellect
The duration of the Dazzling Polyhedron created by The Wind's Secret Ways is increased by 6s.
Spirit-Orchard Stroll
Increases the Level of Wind Realm of Nasamjnin by 3. Maximum upgrade level is 15.
Divine Comprehension
The vortex created by Pressurized Collapses will restore Energy to Faruzan based on the number of opponents hit: If it hits 1 opponent, it will restore 2 Energy for Faruzan. Each additional opponent hit will restore 0.5 more Energy for Faruzan. A maximum of 4 Energy can be restored to her per vortex.
Wonderland of Rumination
Increases the Level of The Wind's Secret Ways by 3. Maximum upgrade level is 15.
The Wondrous Path of Truth
Characters affected by The Wind's Secret Ways' Prayerful Wind's Benefit have 40% increased CRIT DMG when they deal Anemo DMG. When the active character deals DMG while affected by Prayerful Wind's Benefit, they will apply Pressurized Collapse to the opponent damaged. This effect can be triggered once every 3s. This CD is shared between all party members.