Profile
A young knight born to an ordinary family. He serves as a Front-Line Surveyor in his Company. He is a low-key and cautious character.
Stats at level
Lv.- Base HP
- 12,506
- Base ATK
- 223
- Base DEF
- 713
- HP
- 24.0%
Build patch 7.1, updated 9/24/2026
Support
Weapons
- 1
Favonius Lance ★★★★ - 2
Engulfing Lightning ★★★★★ - 3
Black Tassel ★★★ - 4
Skyward Spine ★★★★★ - 5
Prototype Starglitter ★★★★
Artifacts
- 1
Noblesse Oblige4-piece - 2
Ocean-Hued Clam4-piece - 3
Maiden Beloved4-piece - 4

Maiden Beloved + Ocean-Hued Clam2 + 2 - 5
The Exile4-piece
A short build based on community data: role — support, options go from best to fallback. A detailed guide hasn't been written yet.
You can also check
- KeqingMains Quick Guide — KQMEN
Guides by other authors on other sites — in-depth breakdowns written by players.
Sources: genshin.gg. Texts are our own summary. Found a mistake in this build? · Improve this guide
Teams
Also appears in other teams
Is it worth pulling team damage gain, gcsim simulation
How much the whole team's damage grows compared to C0 with Favonius Lance (R5). Gains are cumulative: C2 includes C1.
Neither the weapon nor the first constellation adds much — better save your pulls for new characters.
How we calculated
The team comes from the open gcsim simulation database — the one closest to the teams in this guide. Only this character was changed: constellation and weapon. Teammates, artifact sets and rotation stay as in the original simulation; the whole team's substats are optimized to KQM standards separately for each weapon. C0 with Favonius Lance: 45,645 damage per second.
The gain depends on the team and investment: treat it as a guideline, not an exact number for your account. Original simulation · gcsim 4eda9fc, 2026-10-17
Talents
Spear of Favonius - Arrow's Passage
Normal Attack Performs up to 5 consecutive strikes using his crossbow and spear. Charged Attack Consumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way. Plunging Attack Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Scaling
| 1-Hit DMG | 85.5% |
|---|---|
| 2-Hit DMG | 82.0% |
| 3-Hit DMG | 107.7% |
| 4-Hit DMG | 54.6%+54.6% |
| 5-Hit DMG | 140.1% |
| Charged Attack DMG | 222.9% |
| Charged Attack Stamina Cost | 25.0 |
| Plunge DMG | 126.4% |
| Low/High Plunge DMG | 253%/316% |
Starfrost Swirl
Mika uses his crossbow to attack, granting all nearby characters in your party Soulwind. When characters in the Soulwind state are on the field, their ATK SPD will be increased. Will take effect in different ways if Tapped or Held. Tap Fires a Flowfrost Arrow that can pierce through opponents, dealing Cryo DMG to enemies it comes into contact with. Hold Goes into Aiming Mode, locking on to an opponent and firing a Rimestar Flare at them, dealing Cryo DMG. When the Rimestar Flare hits, it will rise before exploding, launching Rimestar Shards into a maximum of 3 other opponents, dealing Cryo DMG.
Scaling
| Flowfrost Arrow DMG | 120.96% |
|---|---|
| Rimestar Flare DMG | 151.20% |
| Rimestar Shard DMG | 45.36% |
| ATK SPD Bonus | 22% |
| Soulwind Duration | 12.0s |
| CD | 15.0s |
Skyfeather Song
Derives the ability to spur his teammates on from the recited prayers of the knightly order, regenerating HP for all nearby party members. This healing is based on Mika's Max HP and will grant them the Eagleplume state. Eagleplume When the Normal Attacks of active characters affected by Eagleplume hit an opponent, Mika will help them regenerate HP based on his Max HP. Characters affected by this state can only regenerate HP in this way once per short interval of time.
Scaling
| Cast Healing | 21.9% Max HP+2579 |
|---|---|
| Eagleplume Healing | 4.4% Max HP+515 |
| Eagleplume Healing Interval | 2.5s |
| Eagleplume Duration | 15.0s |
| CD | 18.0s |
| Energy Cost | 70 |
Passive talents
Suppressive Barrage
Per the following circumstances, the Soulwind state caused by Starfrost Swirl will grant characters the Detector effect, increasing their Physical DMG by 10% when they are on the field. ·If the Flowfrost Arrow hits more than one opponent, each additional opponent hit will generate 1 Detector stack. ·When a Rimestar Shard hits an opponent, it will generate 1 Detector stack. Each Rimestar Shard can trigger the effect 1 time. The Soulwind state can have a maximum of 3 Detector stacks, and if Starfrost Swirl is cast again during this duration, the pre-existing Soulwind state and all its Detector stacks will be cleared.
Topographical Mapping
When an active character affected by both Skyfeather Song's Eagleplume and Starfrost Swirl's Soulwind at once scores a CRIT Hit with their attacks, Soulwind will grant them 1 stack of Detector from the Ascension Talent Suppressive Barrage. During a single instance of Soulwind, 1 Detector stack can be gained in this manner. Additionally, the maximum number of stacks that can be gained through Soulwind alone is increased by 1. You must first unlock the Ascension Talent "Suppressive Barrage."
Demarcation
Displays the location of nearby resources unique to Mondstadt on the mini-map.
Constellations
Factor Confluence
The Soulwind state of Starfrost Swirl can decrease the healing interval between instances caused by Skyfeather Song's Eagleplume state. This decrease percentage is equal to the ATK SPD increase provided by Soulwind.
Companion's Ingress
When Starfrost Swirl's Flowfrost Arrow first hits an opponent, or its Rimestar Flare hits an opponent, 1 Detector stack from the Ascension Talent "Suppressive Barrage" will be generated. You must first unlock the Ascension Talent "Suppressive Barrage."
Reconnaissance Experience
Increases the Level of Skyfeather Song by 3. Maximum upgrade level is 15.
Sunfrost Encomium
When Mika's own Skyfeather Song's Eagleplume state heals party members, this will restore 3 Energy to Mika. This form of Energy restoration can occur 5 times during the Eagleplume state created by 1 use of Skyfeather Song.
Signal Arrow
Increases the Level of Starfrost Swirl by 3. Maximum upgrade level is 15.
Companion's Counsel
The maximum number of Detector stacks that Starfrost Swirl's Soulwind can gain is increased by 1. You must first unlock the Ascension Talent "Suppressive Barrage.". Additionally, active characters affected by Soulwind will deal 60% more Physical CRIT DMG.