Knight of Boreas

Varka

★★★★★AnemoClaymore
Constellation
Lupus Majoris
Region
Knights of Favonius
Birthday
February 17
Released in version
6.4
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Grand Master of the Knights of Favonius. Knight of Boreas, protector of Mondstadt.

Stats at level

Lv. 90
Base HP
12,613
Base ATK
353
Base DEF
795
CRIT DMG
88.4%

Build patch 7.1, updated 10/4/2026

Main DPS for mono-element teams

Weapons

  1. 1Gest of the Mighty Wolf ★★★★★Signature, more important than constellations
  2. 2A Thousand Blazing Suns ★★★★★
  3. 3Redhorn Stonethresher ★★★★★
  4. 4Wolf's Gravestone ★★★★★
  5. 5Beacon of the Reed Sea ★★★★★
  6. 6Serpent Spine ★★★★Best 4★, needs a shield
  7. 7Tidal Shadow ★★★★Free, needs Furina

Artifacts

  1. 1A Day Carved From Rising Winds4-piece — best option
  2. 2Shimenawa's Reminiscence4-piece
  3. 3Viridescent Venerer + Crimson Witch of Flames2 + 2, in Pyro teams
  4. 4Gladiator's Finale + Shimenawa's Reminiscence2 + 2, temporary
SandsATK%
GobletATK%
CircletCRIT Rate / DMG
SubstatsCRIT Rate > CRIT DMG > ATK% > Energy Recharge
Talent priorityElemental Skill > Elemental Burst > Normal Attack

In short: Varka is a dual-claymore Anemo DPS who deals both Anemo and his allies' elemental damage at once. His strength is all in team composition: he needs a second Anemo unit and a pair of characters of the same element. His damage grows with ATK, so ATK goes on both sands and goblet.

How he plays: tapping Windbound Execution enters Sturm und Drang. In this mode his Normal and Charged Attacks are stronger, and each claymore deals an element based on the party — an infusion that can't be overridden. If the party has Pyro, Hydro, Electro or Cryo, his Skill turns into Four Winds' Ascension: an AoE hit of that element plus Anemo. Its charges can also be spent on a special Charged Attack.

Team composition: his first passive boosts his Sturm und Drang attacks to 140% if the party has two Anemo characters or two characters of the same element, and to 220% if both conditions are met. So the ideal team is Varka, a second Anemo, and two characters of one element. Another passive gives up to 4 stacks of +7.5% damage when allies trigger Swirl.

Stats: ATK 2500–3000+ (every 1000 ATK gives +10% Anemo and elemental damage, up to +25%), Crit Rate 70–80%, Crit DMG 200%+, Energy Recharge 100–130%.

Partners: the best option is Mono Pyro with Bennett and Durin. Prune or Venti fill the second Anemo slot, and Nicole and Durin provide Hexerei. Mono Hydro uses Furina and Xingqiu, Mono Cryo uses Escoffier and Shenhe, Mono Electro uses Fischl and Iansan.

Constellations: signature weapon first: it gives him ATK SPD and much of his damage. C1 adds one more use of the special Skill, C2 adds an extra Anemo strike for 800% ATK, C4 gives the whole team +20% Anemo and elemental damage after Swirl, C6 doubles the number of uses.

Weaknesses: Varka has low multipliers compared to top DPS, strict team requirements, and a heavy reliance on his signature weapon.

You can also check

Guides by other authors on other sites — in-depth breakdowns written by players.

Sources: Game8, genshin.guru. Texts are our own summary. Found a mistake in this build? · Improve this guide

Rotation

Sturm und Drang

  1. Supports E/Q
  2. E
  3. M1-M2-M3-M4-M5
  4. CA
  5. M1-M2-M3-M4-M5
  6. CA
Between combos, spend Four Winds' Ascension charges or the special Charged Attack — it costs no Stamina. His Burst is weak and can be skipped.

Legend: E — Skill, E (hold) — hold Skill, Q — Burst, M1-M2-M3 — Normal Attack string, CA — Charged Attack.

Teams

Mono Pyro (Varka)

Mono Hydro (Varka)

Mono Electro (Varka)

Mono Cryo (Varka)

Also appears in other teams

Hexerei (Varka)

Recommended in: Prune

Is it worth pulling team damage gain, gcsim simulation

How much the whole team's damage grows compared to C0 with Serpent Spine (R5). Gains are cumulative: C2 includes C1.

Best 5★ weapon (R1)Gest of the Mighty Wolf
+9.4%
or
C1
First constellationone more copy of the character
+9.9%

If you pick one, the first constellation gives more than the weapon.

  1. C1+9.9% (+9.9% vs previous)nice, not essential
  2. C2+22.4% (+12.5% vs previous)nice, not essential
  3. C3+38% (+15.6% vs previous)big boost
  4. C4+50.5% (+12.5% vs previous)nice, not essential
  5. C5+50.5% (+0% vs previous)safe to skip
  6. C6+91.5% (+41% vs previous)big boost
How we calculated

We put this team and rotation together ourselves from an open guide, since the gcsim simulation database has no suitable team. Teammate builds come from our guides; the whole team's substats are tuned to the KQM standard for each weapon separately. C0 with Serpent Spine: 76,822 damage per second.

The gain depends on the team and investment: treat it as a guideline, not an exact number for your account. Rotation source · gcsim 4eda9fc, 2026-10-17

Talents

Normal Attack

Favonius Bladework: Dancing Radiance

Normal Attack Imitating an ancient knightly war-dance, Varka wields dual claymores to perform up to 5 consecutive strikes. Charged Attack Consumes a certain amount of Stamina to charge forward and perform an especially powerful dual blade slash toward the front. Plunging Attack Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Scaling
1-Hit DMG129.4%
2-Hit DMG47.4%+88.1%
3-Hit DMG64.1%+119.1%
4-Hit DMG109.6%+59.0%
5-Hit DMG137.9%+74.2%
Charged Attack DMG169.3%+91.2%
Charged Attack Stamina Cost50.0
Plunge DMG147.4%
Low/High Plunge DMG295%/368%
Elemental Skill

Windbound Execution

Manifest the true essence of Favonius Bladework with absolute power. Produces different effects depending on whether the skill is Tapped or Held. Tap Leap forward and slash in one fluid motion, dealing AoE Anemo DMG and switching to **Sturm und Drang** mode. While in Sturm und Drang, Varka's Normal Attack and Charged Attack DMG is increased, and he cannot perform Plunging Attacks. Also, when performing Normal or Charged Attacks, Varka's dual-wielded claymores will deal corresponding Elemental DMG based on the Elemental Types of the characters in the party, respectively. This Elemental DMG cannot be overridden by infusions. Additionally, when in Sturm und Drang, if there are Pyro, Hydro, Electro or Cryo characters in the party, Varka's Elemental Skill Windbound Execution will be converted to the special Elemental Skill, **Four Winds' Ascension**, dealing corresponding Elemental DMG and Anemo DMG. Additionally, Varka can also expend uses of the special Elemental Skill Four Winds' Ascension to perform a special Charged Attack, Azure Devour, that does not consume stamina to deal corresponding Elemental DMG and Anemo DMG. Hold After charging for a while, leap forward. The duration of the charge will increase the distance of the leap.

Scaling
Skill DMG501.1%
Press CD16.0s
Hold CD8.0s
Sturm und Drang Duration12.0s
Sturm und Drang 1-Hit DMG161.7%
Sturm und Drang 2-Hit DMG59.3%+110.1%
Sturm und Drang 3-Hit DMG80.1%+148.8%
Sturm und Drang 4-Hit DMG137.0%+73.8%
Sturm und Drang 5-Hit DMG172.3%+92.8%
Sturm und Drang Charged Attack DMG211.6%+113.9%
Four Winds' Ascension DMG316.4%+170.4%
Azure Devour DMG168.5%×2+90.7%×2
Four Winds' Ascension CD11.0s
Elemental Burst

Northwind Avatar

In the name of the mightiest Knight of Boreas, unleash a powerful double slash attack toward the front, dealing 2 instances of Anemo DMG. If there are Pyro, Hydro, Electro or Cryo characters in the party, the first slash will be converted to deal corresponding Elemental DMG according to the aforementioned priority order of Elemental Types.

Scaling
Skill 1-Hit DMG606.5%
Skill 2-Hit DMG326.6%
CD15.0s
Energy Cost60

Passive talents

Dawn Wind's March

When there are Pyro, Hydro, Electro or Cryo characters in the party, according to the aforementioned priority order of Elemental Types, every 1,000 points of Varka's ATK will grant Varka a 10% Anemo DMG Bonus and corresponding Elemental DMG Bonus (among the aforementioned Elemental Types, only one element can gain bonus DMG this way). Up to 25% bonus DMG can be gained this way. Additionally, if there are at least 2 Anemo characters, or at least 2 characters of the same Element among Pyro, Hydro, Electro or Cryo in the party, the Normal Attacks, Charged Attacks, Special Charged Attack Azure Devour and the special Elemental Skill **Four Winds' Ascension** that Varka deals or unleashes while in the **Sturm und Drang** mode will deal 140% of their original DMG. If there are at least 2 Anemo characters and at least 2 other characters of the same element among Pyro, Hydro, Electro or Cryo present in the party at the same time, the aforementioned effect will be increased to 220%.

Wind's Vanguard

When nearby party members trigger a Swirl or Stellar Swirl reaction, Varka gains 1 stack of Azure Fang's Oath, increasing the DMG dealt by his Normal Attacks, Charged Attacks, special Charged Attack Azure Devour and special Elemental Skill **Four Winds' Ascension** by 7.5% for 8s. Max 4 stacks. Each character can grant Varka with 1 stack of Azure Fang's Oath every second this way.

Homebound Wind's Paean

For every party member from Mondstadt, the Hold version of Varka's Elemental Skill Windbound Execution's CD is decreased by 5%. This effect does not trigger in Domains, Trounce Domains, or the Spiral Abyss.

Constellations

C1

"Come, Friend, Let Us Dance Beneath the Moon's Soft Glow"

When Varka switches to **Sturm und Drang**, he will obtain an additional use of the special Elemental Skill **Four Winds' Ascension**. Additionally, after switching to Sturm und Drang, Varka will gain the Lyrical Libation effect: When unleashing the special Elemental Skill Four Winds' Ascension, or when performing the special Charged Attack Azure Devour, Varka will consume this effect to deal 200% of the original DMG dealt by Four Winds' Ascension or Azure Devour.

C2

"When Dawn Breaks, Our Journey Shall Take Flight"

When unleashing the special Elemental Skill **Four Winds' Ascension**, or when performing the special Charged Attack Azure Devour, Varka will perform an additional strike, dealing AoE Anemo DMG equal to 800% of Varka's ATK.

C3

"O Friend, Quaff Not the Bitter Wine That Brings Tears of Woe"

Increases Elemental Skill **Windbound Execution** Level by 3. Maximum upgrade level is 15.

C4

"For None May Take From Us Our Freedom of Song"

When Varka triggers a Swirl or Stellar Swirl reaction, based on the Elemental Types involved in the reaction, all nearby party members gain a 20% Anemo DMG Bonus and the corresponding Elemental DMG Bonus for 10s.

C5

"Fill High the Cup With Fine Wine, for Tyrants Come and Go"

Increases Elemental Burst **Northwind Avatar** Level by 3. Maximum upgrade level is 15.

C6

"Beloved Mondstadt, Steadfast You Shall Shine"

**Sturm und Drang** is enhanced: · For a short time after unleashing the special Elemental Skill **Four Winds' Ascension**, Tapping on Varka's Elemental Skill or Holding his Normal Attack will not expend any uses of Four Winds' Ascension, and will perform one additional instance of the special Charged Attack, Azure Devour. · For a short time after performing the special Charged Attack Azure Devour, tap on Varka's Elemental Skill to unleash an additional instance of Four Winds' Ascension without expending any uses of Four Winds' Ascension. When triggering an additional special Charged Attack, Azure Devour, or unleashing an additional special Elemental Skill, Four Winds' Ascension, in this manner, the above effect cannot be triggered. Additionally, the Azure Fang's Oath effect in Ascension Talent **Wind's Vanguard** is enhanced: Every stack of Azure Fang's Oath will increase Varka's CRIT DMG by 20%.

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