Executor of Justice

Chevreuse

★★★★PyroPolearm
Constellation
Sclopetum Ensiferum
Region
Special Security and Surveillance Patrol
Birthday
January 10
Released in version
4.3
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The captain of the Special Security and Surveillance Patrol, who wears justice as an ever-present seal upon her heart. Her musket shall only ever point at the guilty.

Community ELOsoon
Clear-time ELOsoon

Stats at level

Lv. 90
Base HP
11,962
Base ATK
193
Base DEF
605
HP
24.0%

Build patch 7.1, updated 9/24/2026

Support

Weapons

  1. 1Favonius Lance ★★★★
  2. 2Dialogues of the Desert Sages ★★★★
  3. 3Black Tassel ★★★
  4. 4Rightful Reward ★★★★
  5. 5Prototype Starglitter ★★★★

Artifacts

  1. 1Noblesse Oblige4-piece
  2. 2Ocean-Hued Clam4-piece
  3. 3Song of Days Past4-piece
  4. 4Tenacity of the Millelith + Vourukasha's Glow2 + 2
  5. 5Tenacity of the Millelith + Ocean-Hued Clam2 + 2
SandsHP %
GobletHP %
CircletHP %
SubstatsEnergy Recharge > HP % > HP

Quick build based on community data: role — support; options are ranked from best to fallback. A detailed write-up isn't available yet.

Sources: genshin.gg. Texts are our own summary. Found a mistake in this build? · Improve this guide

Teams

Overloaded (Raiden Shogun)

Overloaded (Yoimiya)

Hypercarry (Raiden Shogun)

Also appears in other teams

Overloaded (Arlecchino)

Recommended in: Arlecchino

Overloaded (Varesa)

Recommended in: Iansan, Varesa

Talents

Normal Attack

Line Bayonet Thrust EX

Normal Attack Performs up to 4 consecutive spear strikes. Charged Attack Consumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way. Plunging Attack Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Scaling
1-Hit DMG105.0%
2-Hit DMG97.5%
3-Hit DMG54.6%+64.2%
4-Hit DMG152.7%
Charged Attack DMG240.6%
Charged Attack Stamina Cost25.0
Plunge DMG126.4%
Low/High Plunge DMG253%/316%
Elemental Skill

Short-Range Rapid Interdiction Fire

Chevreuse quickly shoulders her musket and fires at her opponent(s), dealing AoE Pyro DMG. For a short duration after Chevreuse fires a shot, she will continuously restore HP to your active character on the field. The amount healed is based on her Max HP. Hold to fire in a different fashion. Hold Enter Aiming Mode, locking a target in her sights to fire a precise interdiction shot. If Chevreuse has an Overcharged Ball, then she will fire the Overcharged Ball instead, dealing greater Pyro DMG in a larger area. Chevreuse gains 1 Overcharged Ball every time a nearby character in the party triggers an Overloaded reaction, and can have up to 1 Overcharged Ball at a time. Arkhe: Ousia Periodically, after Chevreuse's Short-Range Rapid Interdiction Fire hits, a Surging Blade will be called forth that deals Ousia-aligned Pyro DMG.

Scaling
Press DMG207.4%
Hold DMG311.0%
Overcharged Ball DMG508.3%
HP Regeneration Over Time4.80% Max HP+565
Healing Duration12.0s
Surging Blade DMG51.8%
Surging Blade Interval10.0s
CD15.0s
Elemental Burst

Ring of Bursting Grenades

Chevreuse fires an explosive grenade at opponents with her musket, dealing AoE Pyro DMG. After the projectile hits, it will split into many secondary explosive shells. The secondary explosive shells will burst after a short interval, dealing Pyro DMG to nearby opponents.

Scaling
Explosive Grenade DMG662.7%
Secondary Explosive Shell DMG88.4%
CD15.0s
Energy Cost60

Passive talents

Vanguard's Coordinated Tactics

When all party members are Pyro and Electro characters and there is at least one Pyro and one Electro character each in the party: Chevreuse grants "Coordinated Tactics" to nearby party members: After a character triggers the Overloaded reaction, the Pyro and Electro RES of the opponent(s) affected by this Overloaded reaction will be decreased by 40% for 6s. The "Coordinated Tactics" effect will be removed when the Elemental Types of the characters in the party do not meet the basic requirements for the Ascension Talent.

Vertical Force Coordination

After Chevreuse fires an Overcharged Ball using Short-Range Rapid Interdiction Fire, nearby Pyro and Electro characters in the party gain 1% increased ATK for every 1,000 Max HP Chevreuse has for 30s. ATK can be increased by up to 40% in this way.

Double Time March

Decreases sprinting Stamina consumption for your own party members by 20%. Not stackable with Passive Talents that provide the exact same effects.

Constellations

C1

Stable Front Line's Resolve

When the active character with the "Coordinated Tactics" status (not including Chevreuse herself) triggers the Overloaded reaction, they will recover 6 Energy. This effect can be triggered once every 10s. You must first unlock the Ascension Talent "Vanguard's Coordinated Tactics."

C2

Sniper Induced Explosion

After Holding Short-Range Rapid Interdiction Fire and hitting a target, 2 chain explosions will be triggered near the location where said target is hit. Each explosion deals Pyro DMG equal to 120% of Chevreuse's ATK. This effect can be triggered up to once every 10s, and DMG dealt this way is considered Elemental Skill DMG.

C3

Practiced Field Stripping Technique

Increases the Level of Short-Range Rapid Interdiction Fire by 3. Maximum upgrade level is 15.

C4

The Secret to Rapid-Fire Multishots

After using Ring of Bursting Grenades, the Hold mode of Short-Range Rapid Interdiction Fire will not go on cooldown when Chevreuse uses it. This effect is removed after Short-Range Rapid Interdiction Fire has been fired twice using Hold or after 6s.

C5

Enhanced Incendiary Firepower

Increases the Level of Ring of Bursting Grenades by 3. Maximum upgrade level is 15.

C6

In Pursuit of Ending Evil

After 12s of the healing effect from Short-Range Rapid Interdiction Fire, all nearby party members recover HP equivalent to 10% of Chevreuse's Max HP once. After a party member is healed by Short-Range Rapid Interdiction Fire, they gain a 20% Pyro DMG Bonus and Electro DMG Bonus for 8s. Max 3 stacks. Each stack's duration is counted independently.

Other characters