Dire Balemoon

Arlecchino

★★★★★PyroPolearm
Constellation
Ignis Purgatorius
Region
Fatui
Birthday
August 22
Released in version
4.6
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"The Knave," Fourth of the Fatui Harbingers. A poised, ruthless diplomat. To the children in the House of the Hearth, she is their feared yet dependable "Father."

Damage limit:Miron MinMax · 12,319,000One hit with a team under the creator's rules; solo 1,808,000. As of 4/16/2025; video from 4/28/2024. For reference only; does not affect the rating.

Stats at level

Lv. 90
Base HP
13,103
Base ATK
342
Base DEF
765
CRIT DMG
88.4%

Build patch 7.1, updated 9/24/2026

Main DPS

Weapons

  1. 1Crimson Moon's Semblance ★★★★★
  2. 2Primordial Jade Winged-Spear ★★★★★
  3. 3Staff of the Scarlet Sands ★★★★★
  4. 4Deathmatch ★★★★
  5. 5White Tassel ★★★

Artifacts

  1. 1Fragment of Harmonic Whimsy4-piece
  2. 2Gladiator's Finale4-piece
  3. 3Desert Pavilion Chronicle4-piece
  4. 4Crimson Witch of Flames + Fragment of Harmonic Whimsy2 + 2
  5. 5Fragment of Harmonic Whimsy + Gladiator's Finale2 + 2
SandsATK%
GobletPyro DMG Bonus
CircletCRIT Rate / DMG
SubstatsCRIT Rate / DMG > ATK% > ATK

A short build based on community data: role — main dps, options go from best to fallback. A detailed guide hasn't been written yet.

You can also check

Guides by other authors on other sites — in-depth breakdowns written by players.

Sources: genshin.gg. Texts are our own summary. Found a mistake in this build? · Improve this guide

Teams

Also appears in other teams

Arlecchino Overloaded

Recommended in: Alyosha

Overloaded (Arlecchino)

Recommended in: Durin

Mono Pyro (Arlecchino)

Recommended in: Emilie

Arlecchino team

Recommended in: Jahoda

Arlecchino team

Recommended in: Lan Yan

Arlecchino team

Recommended in: Xilonen

Is it worth pulling team damage gain, gcsim simulation

How much the whole team's damage grows compared to C0 with Deathmatch (R5). Gains are cumulative: C2 includes C1.

Best 5★ weapon (R1)Crimson Moon's Semblance
+14.6%
or
C1
First constellationone more copy of the character
+14.1%

If you pick one, the weapon gives more — and weapon banner pulls don't use up your character pity either.

  1. C1+14.1% (+14.1% vs previous)nice, not essential
  2. C2+25.4% (+11.3% vs previous)nice, not essential
  3. C3+37.9% (+12.5% vs previous)nice, not essential
  4. C4+37.9% (+0% vs previous)safe to skip
  5. C5+38.7% (+0.8% vs previous)safe to skip
  6. C6+80.7% (+42% vs previous)big boost
How we calculated

The team comes from the open gcsim simulation database — the one closest to the teams in this guide. Only this character was changed: constellation and weapon. Teammates, artifact sets and rotation stay as in the original simulation; the whole team's substats are optimized to KQM standards separately for each weapon. C0 with Deathmatch: 61,420 damage per second.

The gain depends on the team and investment: treat it as a guideline, not an exact number for your account. Original simulation · gcsim 4eda9fc, 2026-10-17

Talents

Normal Attack

Invitation to a Beheading

Normal Attack Performs up to 6 consecutive spear strikes. Charged Attack Consumes a fixed amount of Stamina, dashing toward a nearby opponent and cleaving once. Continuously holding this button will cause Arlecchino to consume Stamina and engage in up to 5s of high-speed movement. Plunging Attack Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact. Masque of the Red Death When Arlecchino has a Bond of Life equal to or greater than 30% of her Max HP, she will enter the "Masque of the Red Death" state, where her Normal, Charged, and Plunging Attacks will be converted to deal Pyro DMG. This cannot be overridden. When in the "Masque of the Red Death" state, Arlecchino's Normal Attacks will deal extra DMG to opponents on hit that scales off her ATK multiplied by a certain ratio of her current Bond of Life percentage. This will consume 7.5% of said current Bond of Life. Her Bond of Life can be consumed this way every 0.03s. When her Bond of Life is consumed in this manner, All Is Ash's CD will decrease by 0.8s.

Scaling
Masque of the Red Death Increase238.00%
1-Hit DMG93.9%
2-Hit DMG103.0%
3-Hit DMG129.3%
4-Hit DMG73.4%+73.4%
5-Hit DMG138.3%
6-Hit DMG168.8%
Charged Attack DMG179.5%
Charged Attack Stamina Cost25.0
High-Speed Movement Stamina Cost40.0/s
Plunge DMG126.4%
Low/High Plunge DMG252.7%/315.6%
Elemental Skill

All Is Ash

Summons forth Balemoon Bloodfire, dealing Pyro DMG to multiple nearby opponents and performing a dash-cleave against one of them, dealing AoE Pyro DMG. Opponents hit by the aforementioned attack will have a Blood-Debt Directive applied to them. Blood-Debt Directive ·Lasts 30s. Every 5s, it will deal 1 instance of Pyro DMG to the opponent. Max 2 instances. This DMG will be considered Elemental Skill DMG. ·When Arlecchino uses a Charged Attack or her Elemental Burst, Balemoon Rising, she will absorb and clear nearby Blood-Debt Directives. Each Directive absorbed grants her a Bond of Life worth 65% of her Max HP. ·The maximum value of the Bond of Life she can be granted through Blood-Debt Directives within 35s after using her Elemental Skill is 145% of her Max HP. Using the Elemental Skill again during this duration will restart the count on duration and the limit on the value of Bond of Life she may gain from Blood-Debt Directives.

Scaling
Spike DMG26.7%
Cleave DMG240.4%
Blood-Debt Directive DMG57.2%
CD30.0s
Elemental Burst

Balemoon Rising

Arlecchino's great wing of Balemoon Bloodfire beats as she absorbs and clears Blood-Debt Directives around her. She deals AoE Pyro DMG before clearing the CD of All Is Ash and healing herself. The healing is based on her Bond of Life value and ATK.

Scaling
Skill DMG666.7%
Amount of HP Restored150.0% Bond of Life+150.0% ATK
CD15.0s
Energy Cost60

Passive talents

Agony Alone May Be Repaid

Blood-Debt Directives have the following characteristics: ·Arlecchino will be granted a Bond of Life worth 130% of her Max HP when an opponent to which she herself applied a Directive is defeated. ·5s after a Directive is applied, it will be upgraded to a Blood-Debt Due. When absorbed, it will instead grant Arlecchino a Bond of Life worth 130%. A Bond of Life created in the aforementioned ways cannot exceed the original limit on the value of Bonds of Life obtained through All Is Ash.

Strength Alone Can Defend

Arlecchino gains 1% All Elemental and Physical RES for every 100 ATK she has in excess of 1,000. The maximum RES increase she can gain this way for each is 20%.

The Balemoon Alone May Know

While in combat, Arlecchino gains a 40% Pyro DMG Bonus and can only be healed through Balemoon Rising.

Constellations

C1

"All Reprisals and Arrears, Mine to Bear..."

Masque of the Red Death is further enhanced, the value of the increase is 100%. Additionally, Arlecchino's interruption resistance is increased when she performs Normal or Charged Attacks while affected by the Masque of the Red Death.

C2

"All Rewards and Retribution, Mine to Bestow..."

Blood-Debt Directives are now already Blood-Debt Due when first applied. When Arlecchino absorbs such a Due, she unleashes Balemoon Bloodfire in front of her, dealing 900% of her ATK as AoE Pyro DMG and increasing her All Elemental RES and Physical RES by 20% for 15s. This effect can trigger once every 10s. You must first unlock the Ascension Talent "Agony Alone May Be Repaid."

C3

"You Shall Become a New Member of Our Family..."

Increases the Level of Normal Attack: Invitation to a Beheading by 3. Maximum upgrade level is 15.

C4

"You Shall Love and Protect Each Other Henceforth..."

When Arlecchino successfully absorbs a Blood-Debt Directive, Balemoon Rising's CD will decrease by 2s and 15 Elemental Energy will be restored to her. This effect can occur once every 10s.

C5

"For Alone, We Are as Good as Dead..."

Increases the Level of Balemoon Rising by 3. Maximum upgrade level is 15.

C6

"From This Day On, We Shall Delight in New Life Together."

The DMG of Balemoon Rising is increased by Arlecchino's ATK multiplied by 700% of Arlecchino's current Bond of Life percentage. For 20s after Arlecchino uses All Is Ash, both her Normal Attacks and Elemental Burst gain 10% increased CRIT Rate and 70% increased CRIT DMG. This effect can be triggered up to once every 15s.

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