Profile
Captain of her crew, The Crux. She's quite an unbound and forthright woman.
Stats at level
Lv.- Base HP
- 13,050
- Base ATK
- 225
- Base DEF
- 648
- Electro DMG Bonus
- 24.0%
Build patch 7.1, updated 9/24/2026
Sub DPS
Weapons
- 1
Wolf's Gravestone ★★★★★ - 2
Serpent Spine ★★★★ - 3
Beacon of the Reed Sea ★★★★★ - 4
Redhorn Stonethresher ★★★★★ - 5
Akuoumaru ★★★★
Artifacts
- 1
Emblem of Severed Fate4-piece - 2

Emblem of Severed Fate + Noblesse Oblige2 + 2 - 3

Emblem of Severed Fate + Thundering Fury2 + 2 - 4

Noblesse Oblige + Thundering Fury2 + 2 - 5
Thundersoother4-piece
A short build based on community data: role — sub dps, options go from best to fallback. A detailed guide hasn't been written yet.
You can also check
- KeqingMains Quick Guide — KQMEN
Guides by other authors on other sites — in-depth breakdowns written by players.
Sources: genshin.gg. Texts are our own summary. Found a mistake in this build? · Improve this guide
Teams
Electro-Charged (Kamisato Ayato)
Electro-Charged (Keqing)
Also appears in other teams
Electro-Charged (Tartaglia)
Recommended in: Traveler (Electro)
Is it worth pulling team damage gain, gcsim simulation
How much the whole team's damage grows compared to C0 with Serpent Spine (R5). Gains are cumulative: C2 includes C1.
Neither the weapon nor the first constellation adds much — better save your pulls for new characters.
How we calculated
The team comes from the open gcsim simulation database — the one closest to the teams in this guide. Only this character was changed: constellation and weapon. Teammates, artifact sets and rotation stay as in the original simulation; the whole team's substats are optimized to KQM standards separately for each weapon. C0 with Serpent Spine: 41,834 damage per second.
The gain depends on the team and investment: treat it as a guideline, not an exact number for your account. Original simulation · gcsim 4eda9fc, 2026-10-17
Talents
Oceanborne
Normal Attack Performs up to 5 consecutive strikes. Charged Attack Drains Stamina over time to perform continuous slashes. At the end of the sequence, performs a more powerful slash. Plunging Attack Plunges from mid-air to strike the ground, damaging opponents along the path and dealing AoE DMG upon impact.
Scaling
| 1-Hit DMG | 140.6% |
|---|---|
| 2-Hit DMG | 140.1% |
| 3-Hit DMG | 174.6% |
| 4-Hit DMG | 171.0% |
| 5-Hit DMG | 222% |
| Charged Attack Cyclic DMG | 111.2% |
| Charged Attack Final DMG | 201% |
| Charged Attack Stamina Cost | 40.0/s |
| Max Duration | 5.0s |
| Plunge DMG | 147.4% |
| Low/High Plunge DMG | 295%/368% |
Tidecaller
Nothing to worry about. Should anyone raise a hand against her or her men, she will avenge it ten-fold with sword and thunder. Press Accumulating the power of lightning, Beidou swings her blade forward fiercely, dealing Electro DMG. Hold Lifts her weapon up as a shield. Max DMG absorbed scales off Beidou's Max HP. Attacks using the energy stored within the greatsword upon release or once this ability's duration expires, dealing Electro DMG. DMG dealt scales with the number of times Beidou is attacked in the skill's duration. The greatest DMG Bonus will be attained once this effect is triggered twice. The shield possesses the following properties: ·Has 250% Electro DMG Absorption Efficiency. ·Applies the Electro element to Beidou upon activation.
Scaling
| Shield DMG Absorption | 25.9% Max HP+3050 |
|---|---|
| Base DMG | 219% |
| DMG Bonus on Hit Taken | 288% |
| CD | 7.5s |
Stormbreaker
Recalling her slaying of the great beast Haishan, Beidou calls upon that monstrous strength and the lightning to create a Thunderbeast's Targe around herself, dealing Electro DMG to nearby opponents. Thunderbeast's Targe ·When Normal and Charged Attacks hit, they create a lightning discharge that can jump between opponents, dealing Electro DMG. ·Increases the character's resistance to interruption, and decreases DMG taken. A maximum of 1 lightning discharge can be triggered per second.
Scaling
| Skill DMG | 219% |
|---|---|
| Lightning DMG | 172.8% |
| DMG Reduction | 34% |
| Duration | 15.0s |
| CD | 20.0s |
| Energy Cost | 80 |
Passive talents
Retribution
Counterattacking with Tidecaller at the precise moment when the character is hit grants the maximum DMG Bonus.
Lightning Storm
Gain the following effects for 10s after unleashing Tidecaller with its maximum DMG Bonus: ·DMG dealt by Normal and Charged Attacks is increased by 15%. ATK SPD of Normal and Charged Attacks is increased by 15%. ·Greatly reduced delay before unleashing Charged Attacks.
Conqueror of Tides
Decreases swimming Stamina consumption for your own party members by 20%. Not stackable with Passive Talents that provide the exact same effects.
Constellations
Sea Beast's Scourge
When Stormbreaker is used: Creates a shield that absorbs up to 16% of Beidou's Max HP for 15s. This shield absorbs Electro DMG 250% more effectively.
Upon the Turbulent Sea, the Thunder Arises
Stormbreaker's arc lightning can jump to 2 additional targets.
Summoner of Storm
Increases the Level of Tidecaller by 3. Maximum upgrade level is 15.
Stunning Revenge
Upon being attacked, Beidou's Normal Attacks gain an additional instance of 20% Electro DMG for 10s.
Crimson Tidewalker
Increases the Level of Stormbreaker by 3. Maximum upgrade level is 15.
Bane of Evil
During the duration of Stormbreaker, the Electro RES of surrounding opponents is decreased by 15%.