History: Spiral Abyss

Every cycle since version 4.0: floors 11–12 and the blessing of each reset.

Version 7.1

Version 7.1 — Floors 9–12

Now

October 16 — November 16

Stellar Glimmer

Floor 12

1st half: Stellar Glimmer reaction DMG +75% · 2nd half: Cryo DMG Bonus +75%

Chamber 12-1:
Half 1
  • Furiosa
Half 2
  • Iniquitous Baptist
  • Shadowy Husk: Standard Bearer
  • Shadowy Husk: Defender
Chamber 12-2:
Half 1
  • Radiant Moonfly
Half 2
  • Hiljetta
Chamber 12-3:
Half 1
  • Chimeric Winged Lion
Half 2
  • Secret Source Automaton: Overseer Device

Floor 11

1st half: Anemo DMG Bonus +60% · 2nd half: Cryo DMG Bonus +60%

Chamber 11-1:
Half 1
  • Oprichniki Grenadier ×4
  • Oprichniki Line Trooper ×8
  • Close Combat Storm Landcruiser ×2
  • Force Recon Scout Landcruiser ×2
  • Close Combat Scout Landcruiser ×2
  • Force Recon Ground Effect Landcruiser ×6
Half 2
  • Large Hydro Slime ×24
Chamber 11-2:
Half 1
  • Hydro Hilichurl Rogue ×2
  • Radiant Bladehorn
Half 2
  • Rockfond Rifthound
  • Thundercraven Rifthound
Chamber 11-3:
Half 1
  • Oprichniki Thunderblitz Gvardiya
  • Oprichniki Fireblade Shock Trooper
  • Radiant Antelope
Half 2
  • Millennial Pearl Seahorse
Blessing and buffs
  • Abyssal Moon blessing: Superconduct, Stellar-Conduct, Cryo Swirl, Stellar Swirl, Frozen and Shatter release a shockwave dealing True DMG (once every 2 s)
Current cycle →

Version 7.0

Version 7.0 — floors 9–12

September 16 — October 16

SwirlLunar-Charged

Floor 12

1st half: Swirl DMG +200%, Stellar Swirl DMG +75%, Anemo DMG Bonus +60% · 2nd half: Electro-Charged DMG +200%, Lunar-Charged DMG +75%, Electro DMG Bonus +60%

Chamber 12-1:
Half 1
  • Chimeric Burrowbeast · hardened
Half 2
  • Wilderness Exile ×9
  • Oprichniki Fireblade Shock Trooper · "Raskolnikov"
Chamber 12-2:
Half 1
  • Immortal Construct
Half 2
  • Fisher of Hidden Depths ×4
  • Lord of the Hidden Depths: Whisperer of Nightmares
Chamber 12-3:
Half 1
  • Churin · hardened
Half 2
  • Sigurd · hardened

Floor 11

1st half: Anemo DMG Bonus +60% · 2nd half: Electro DMG Bonus +60%

Chamber 11-1:
Half 1
  • Volkodlak Sharpshooter ×20
  • Volkodlak Lobber ×10
Half 2
  • Cutting Edge All-Purpose Scout Landcruiser ×8
  • Cutting Edge Fire Support Ground Effect Landcruiser ×8
  • Force Recon Ground Effect Landcruiser ×8
Chamber 11-2:
Half 1
  • Eremite Stone Enchanter
  • Glacial Warden
  • Glaciomancer ×2
  • Rugged Elder Leshy
  • Juvenile Tree Segment ×2
Half 2
  • Tainted Water-Splitting Phantasm
  • Tainted Water-Spouting Phantasm
Chamber 11-3:
Half 1
  • Construction Specialist Mek
  • Ruin Drake: Earthguard
Half 2
  • Wilderness Hunter
  • Wilderness Exile ×2
Blessing and buffs
  • Abyssal Moon blessing: Swirl and Stellar Swirl release a shockwave dealing True DMG (once every 4 s)

Version 7.0

August 16 — September 16

Floor 12

First Half: Characters' Superconduct DMG increased by 200% and Stellar-Conduct DMG increased by 75%. · Second Half: Characters' Normal Attack Pyro DMG increased by 75%.

Chamber 12-1:
Half 1
  • Ruin Cruiser ×4
  • Ruin Scout ×8
  • Perpetual Mechanical Array
Half 2
  • Construction Specialist Mek
  • Icewind Suite
Chamber 12-2:
Half 1
  • Chimeric Horned Bear
  • Chimeric Winged Lion
Half 2
  • Iniquitous Baptist
  • Cryo Abyss Mage
Chamber 12-3:
Half 1
  • Battle-Hardened Chimeric Volkodlak Archer
Half 2
  • Secret Source Automaton: Hunter-Seeker
  • Gluttonous Yumkasaur Mountain King

Floor 11

All party members gain a 60% Cryo DMG Bonus. · All party members gain a 60% Pyro DMG Bonus.

Chamber 11-1:
Half 1
  • Chimeric Armored Beast ×2
  • Chimeric Burrowbeast ×2
  • Mirror Maiden ×2
Half 2
  • Tainted Water-Splitting Phantasm · enhanced version
Chamber 11-2:
Half 1
  • Voywolf Hunter ×2
  • Fanged Zealot ×2
  • Suppression Specialist Mek
Half 2
  • Frostarm Lawachurl
  • Thunderhelm Lawachurl
  • Stonehide Lawachurl
Chamber 11-3:
Half 1
  • Chimeric Horned Bear
  • Thundering Wayob Manifestation
Half 2
  • Construction Specialist Mek
  • Biting-Cold Wayob Manifestation
Blessing and buffs
  • Blessing “Luster-Piercing”: While the active character is inside a Polestar Field, when they deal DMG to opponents, their attacks will unleash a shockwave at the opponent's position that deals True DMG. This can trigger once every 4s.

Version 6.7

Version 6.7

July 16 — August 16

Floor 12

First Half: Characters' Superconduct DMG increased by 200% and Stellar-Conduct DMG increased by 75%. · Second Half: Characters' Electro-Charged DMG increased by 200% and Lunar-Charged DMG increased by 75%.

Chamber 12-1:
Half 1
  • Thundering Wayob Manifestation ×4
  • Gleaming Charge: Frostnight Scion
Half 2
  • Maguu Kenki
  • Wilderness Hunter
Chamber 12-2:
Half 1
  • Ruin Drake: Earthguard
  • Aeonblight Drake
Half 2
  • Jadeplume Terrorshroom
  • Grounded Geoshroom ×3
  • Grounded Hydroshroom ×3
Chamber 12-3:
Half 1
  • Precursor's Secret Source Matrix of Overseer Network · enhanced version
Half 2
  • Iktomisaurus Warrior: Icy Tidebearer
  • Battle-Hardened Pipilpan Idol

Floor 11

All party members gain a 60% Cryo DMG Bonus. · All party members gain a 60% Pyro DMG Bonus.

Chamber 11-1:
Half 1
  • Hilichurl Fighter ×6
  • Hydro Hilichurl Rogue ×3
Half 2
  • Oprichniki Grenadier ×6
  • Oprichniki Line Trooper ×3
Chamber 11-2:
Half 1
  • Ruin Drake: Skywatch ×6
Half 2
  • Nobushi: Jintouban ×6
  • Black Serpent Knight: Windcutter
Chamber 11-3:
Half 1
  • Precursor's Secret Source Matrix of Overseer Network ×2
Half 2
  • Construction Specialist Mek ×2
Blessing and buffs
  • Blessing “Ice-Surging”: When the active character deals Cryo DMG to opponents with Charged Attacks, their attacks will unleash a shockwave at the opponent's position that deals True DMG. This can trigger once every 3s.

Version 6.6

Version 6.6

June 16 — July 16

Floor 12

Chamber 12-1:
Half 1
  • Hydro Hilichurl Rogue
  • Thundering Wayob Manifestation
  • Tainted Water-Splitting Phantasm · enhanced version
Half 2
  • Secret Source Automaton: Hunter-Seeker
  • Secret Source Automaton: Configuration Device
Chamber 12-2:
Half 1
  • Abyss Lector: Violet Lightning
  • Primo Geovishap
Half 2
  • Mirror Maiden
  • Solitary Suanni
Chamber 12-3:
Half 1
  • The Open-Eyed
Half 2
  • Wayward Hermetic Spiritspeaker

Floor 11

All party members gain a 60% Cryo DMG Bonus. · All party members gain a 60% Pyro DMG Bonus.

Chamber 11-1:
Half 1
  • Electro Abyss Mage ×3
  • Large Electro Slime ×3
  • Mutant Electro Slime ×3
Half 2
  • Cryo Abyss Mage ×2
  • Large Cryo Slime ×4
Chamber 11-2:
Half 1
  • Ruin Drake: Earthguard ×2
Half 2
  • Frostarm Lawachurl ×3
Chamber 11-3:
Half 1
  • Domain Keeper ×4
Half 2
  • Construction Specialist Mek ×2
Blessing and buffs
  • Blessing “Frost-Surging”: When an off-field character triggers Cryo-related reactions to opponents, a shockwave will be released at the opponent's position, dealing True DMG. This effect can be triggered once every 3.5s.

Version 6.5

Version 6.5

May 16 — June 16

Floor 12

First Half: All party members receive a 75% Pyro DMG Bonus. · Second Half: Lunar-Bloom DMG is increased by 75%.

Chamber 12-1:
Half 1
  • Super-Heavy Landrover: Mechanized Fortress
Half 2
  • Hydro Hilichurl Rogue
  • Lord of the Hidden Depths: Whisperer of Nightmares
Chamber 12-2:
Half 1
  • Fatui Electro Cicin Mage
  • Ruin Drake: Earthguard
  • Primo Geovishap
Half 2
  • Grounded Geoshroom · enhanced version
Chamber 12-3:
Half 1
  • Hexadecatonic Mandragora · enhanced version
Half 2
  • Ruin Guard
  • Battle-Scarred Rock Crab

Floor 11

All party members receive a 75% Pyro DMG Bonus.

Chamber 11-1:
Half 1
  • Ice Shieldwall Mitachurl ×4
Half 2
  • Primordial Bathysmal Vishap ×4
Chamber 11-2:
Half 1
  • Frostarm Lawachurl
  • Consecrated Horned Crocodile
Half 2
  • Tainted Water-Splitting Phantasm · enhanced version
Chamber 11-3:
Half 1
  • Fatui Cryo Cicin Mage ×2
  • Biting-Cold Wayob Manifestation
Half 2
  • Hydro Tulpa
Blessing and buffs
  • Blessing “Shield-Shattering”: While the active character is protected by a Shield, when they deal DMG to opponents, their attacks will unleash a shockwave at the opponent's position that deals True DMG. This can trigger once every 3s.

Version 6.5

April 16 — May 16

Floor 12

First Half: Lunar-Crystallize DMG is increased by 75%. · Second Half: Active character's Normal and Charged Attack DMG is increased by 75%.

Chamber 12-1:
Half 1
  • Praetorian Golem ×12
Half 2
  • Tenebrous Mimesis - Tepetlisaurus Warrior: Shard Striker
  • Tenebrous Mimesis - Anemo Hilichurl Rogue
  • Tenebrous Mimesis - Secret Source Automaton: Hunter-Seeker
Chamber 12-2:
Half 1
  • Wilderness Hunter ×2
Half 2
  • Eremite Floral Ring-Dancer
  • Maguu Kenki
Chamber 12-3:
Half 1
  • Radiant Moongecko
Half 2
  • Tenebrous Papilla: Type II

Floor 11

All party members have their Elemental Mastery increased by 200.

Chamber 11-1:
Half 1
  • Nobushi: Jintouban ×8
Half 2
  • Eroding Avatar of Lava ×2
Chamber 11-2:
Half 1
  • Eremite Stone Enchanter ×3
Half 2
  • Ruin Guard ×3
Chamber 11-3:
Half 1
  • Tainted Water-Splitting Phantasm · enhanced version
Half 2
  • Jadeplume Terrorshroom
Blessing and buffs
  • Blessing “Rumbling”: When "Moondrift Harmony" is triggered, a shockwave is unleashed at the character's position to deal True DMG to opponents. This effect can be triggered once every 4s.

Version 6.4

Version 6.4

March 16 — April 16

Floor 12

First Half: Anemo DMG dealt by the active character is increased by 75%. · Second Half: Characters' Normal Attack Cryo DMG increased by 75%.

Chamber 12-1:
Half 1
  • Assault Specialist Mek
  • Perpetual Mechanical Array
Half 2
  • Wind Operative
  • Radiant Moonfly
Chamber 12-2:
Half 1
  • Gluttonous Yumkasaur Mountain King
Half 2
  • Oprichniki Thunderblitz Gvardiya
  • Battle-Hardened Elite Treasure Hoarder
Chamber 12-3:
Half 1
  • Radiant Glacial Wolf · enhanced version
Half 2
  • Secret Source Automaton: Overseer Device

Floor 11

All party members gain a 60% Anemo DMG Bonus. · All party members gain a 60% Cryo DMG Bonus.

Chamber 11-1:
Half 1
  • Ice Shieldwall Mitachurl ×8
  • Ice Shield Hilichurl Guard ×16
Half 2
  • Large Hydro Slime ×24
Chamber 11-2:
Half 1
  • Fatui Cryo Cicin Mage ×2
  • Oprichniki Fireblade Shock Trooper
  • Fatui Skirmisher - Cryogunner Legionnaire
  • Eroding Avatar of Lava
Half 2
  • Abyss Lector: Violet Lightning
Chamber 11-3:
Half 1
  • Stonehide Lawachurl
  • Frostarm Lawachurl
  • Ruin Drake: Earthguard
Half 2
  • Radiant Antelope
Blessing and buffs
  • Blessing “Windlash”: When a character triggers a Swirl reaction on an opponent, they gain 1 stack of Windlash, and when the stack count reaches 4, a shockwave is unleashed at the opponent's position, dealing True DMG and consuming all stacks of Windlash at the same time. Up to 1 stack of Windlash can be gained every 0.1s. A shockwave can be unleashed this way every 6s.

Version 6.3

Version 6.3

February 16 — March 16

Floor 12

First Half: Lunar-Charged DMG is increased by 75%. · Second Half: Lunar-Crystallize DMG is increased by 75%.

Chamber 12-1:
Half 1
  • Fisher of Hidden Depths ×15
Half 2
  • Frostnight Herra
Chamber 12-2:
Half 1
  • Sternshield Crab ×2
  • Emperor of Fire and Iron
Half 2
  • Wilderness Hunter ×4
Chamber 12-3:
Half 1
  • Lord of the Hidden Depths: Whisperer of Nightmares
Half 2
  • "Statue of Marble and Brass"

Floor 11

All party members gain a 60% Geo DMG Bonus. · All party members gain a 60% Hydro DMG Bonus.

Chamber 11-1:
Half 1
    Half 2
      Chamber 11-2:
      Half 1
      • Assault Specialist Mek ×2
      • Eremite Stone Enchanter
      • Eremite Galehunter
      Half 2
      • Praetorian Golem ×6
      Chamber 11-3:
      Half 1
      • Radiant Glacial Wolf
      Half 2
      • Tainted Water-Spouting Phantasm · enhanced version
      Blessing and buffs
      • Blessing “Stonehold”: When a character deals Lunar-Crystallize DMG to an opponent, a shockwave will be unleashed at the opponent's position, dealing True DMG. This effect can be triggered once every 3s.

      Version 6.3

      January 16 — February 16

      Floor 12

      First Half: The active character's Charged Attack DMG is increased by 75%. · Second Half: Lunar Reaction DMG is increased by 75%.

      Chamber 12-1:
      Half 1
      • Perpetual Mechanical Array
      Half 2
      • Wilderness Exile ×2
      • Battle-Hardened Lightkeeper
      Chamber 12-2:
      Half 1
      • Construction Specialist Mek
      • Burning-Aflame Wayob Manifestation ×2
      Half 2
      • Battle-Hardened Pipilpan Idol
      Chamber 12-3:
      Half 1
      • Radiant Antelope
      • Radiant Glacial Wolf
      Half 2
      • Knuckle Duckle

      Floor 11

      All party members gain a 60% Hydro DMG Bonus. · All party members gain a 60% Electro DMG Bonus.

      Chamber 11-1:
      Half 1
      • Eremite Stone Enchanter ×2
      Half 2
      • Cutting Edge All-Purpose Storm Landcruiser ×2
      • Cutting Edge All-Purpose Scout Landcruiser ×2
      Chamber 11-2:
      Half 1
      • Ruin Drake: Earthguard ×2
      Half 2
      • Wilderness Exile ×6
      Chamber 11-3:
      Half 1
      • Ruin Grader ×3
      Half 2
      • Tainted Water-Splitting Phantasm · enhanced version
      Blessing and buffs
      • Blessing “Surgestrike”: When a character triggers a Lunar reaction (Lunar-Bloom, Lunar-Charged, or Lunar-Crystallize) on an opponent, a shockwave will be unleashed at the opponent's position, dealing True DMG. This effect can be triggered once every 3s.

      Version 6.2

      Version 6.2

      December 16 — January 16

      Floor 12

      First Half: Off-field characters gain a 75% Pyro DMG Bonus. · Second Half: Characters' Plunging Attack DMG increased by 75%.

      Chamber 12-1:
      Half 1
      • Recon Log Mek ×25
      • Fatui Cryo Cicin Mage ×15
      • Construction Specialist Mek
      Half 2
      • Furnace Shell Mountain Weasel ×2
      Chamber 12-2:
      Half 1
      • Oprichniki Fireblade Shock Trooper
      • Oprichniki Line Trooper ×2
      • Kairagi: Dancing Thunder
      • Kairagi: Fiery Might
      • Ruin Guard
      • Ruin Drake: Skywatch
      Half 2
      • Tainted Water-Spouting Phantasm · enhanced version
      • Tainted Water-Splitting Phantasm · enhanced version
      Chamber 12-3:
      Half 1
      • Super-Heavy Landrover: Mechanized Fortress
      Half 2
      • Arithmetic Enhancer Mek · enhanced version

      Floor 11

      All party members gain a 60% Hydro DMG Bonus. · All party members gain a 60% Electro DMG Bonus.

      Chamber 11-1:
      Half 1
      • Cryo Slime ×30
      • Hydro Slime ×30
      • Large Cryo Slime ×2
      Half 2
      • Nobushi: Jintouban ×10
      Chamber 11-2:
      Half 1
        Half 2
        • Eroding Avatar of Lava ×2
        Chamber 11-3:
        Half 1
        • Fatui Cryo Cicin Mage ×2
        • Fatui Skirmisher - Cryogunner Legionnaire ×2
        • Oprichniki Thunderblitz Gvardiya
        • Mirror Maiden
        Half 2
        • Jadeplume Terrorshroom
        Blessing and buffs
        • Blessing “Whirlwind”: When the active character triggers Swirl on an opponent, a shockwave will be unleashed at the opponent's position, dealing True DMG. This effect can be triggered once every 2s.

        Version 6.1

        Version 6.1

        November 16 — December 16

        Floor 12

        First Half: Characters' Bloom DMG increased by 200% and Lunar-Bloom DMG increased by 75%. · Second Half: Characters' Normal Attack Pyro DMG increased by 75%.

        Chamber 12-1:
        Half 1
        • Sternshield Crab
        • Battle-Scarred Rock Crab
        Half 2
        • Suppression Specialist Mek
        • Construction Specialist Mek
        • Icewind Suite
        Chamber 12-2:
        Half 1
        • Frostnight Herra
        Half 2
        • Gluttonous Yumkasaur Mountain King
        Chamber 12-3:
        Half 1
        • Wilderness Exile
        • Wilderness Hunter
        Half 2
        • Secret Source Automaton: Hunter-Seeker
        • Primo Geovishap

        Floor 11

        All party members have their Elemental Mastery increased by 200.

        Chamber 11-1:
        Half 1
        • Cutting Edge All-Purpose Storm Landcruiser ×2
        Half 2
        • Eroding Avatar of Lava
        Chamber 11-2:
        Half 1
        • Ruin Grader
        • Flow-Inverted Wayob Manifestation
        Half 2
        • Ruin Drake: Earthguard
        • Biting-Cold Wayob Manifestation
        Chamber 11-3:
        Half 1
        • Tainted Water-Splitting Phantasm · enhanced version
        Half 2
        • Frostarm Lawachurl
        • Stonehide Lawachurl
        • Assault Specialist Mek
        Blessing and buffs
        • Blessing “Oathbound”: When the active character's Bond of Life value increases or decreases, a shockwave will be unleashed, dealing True DMG to nearby opponents.

        Version 6.0

        Version 6.0

        October 16 — November 16

        Floor 12

        First Half: Characters' Bloom DMG increased by 200% and Lunar-Bloom DMG increased by 75%. · Second Half: Characters' Electro-Charged DMG increased by 200% and Lunar-Charged DMG increased by 75%.

        Chamber 12-1:
        Half 1
        • Tainted Water-Splitting Phantasm
        • Assault Specialist Mek
        • Radiant Antelope
        Half 2
        • Battle-Hardened Lightkeeper
        Chamber 12-2:
        Half 1
        • Primordial Bathysmal Vishap · enhanced version
        Half 2
        • Wilderness Hunter ×2
        Chamber 12-3:
        Half 1
        • Battle-Scarred Rock Crab
        Half 2
        • Oprichniki Fireblade Shock Trooper · enhanced version

        Floor 11

        All party members gain a 60% Electro DMG Bonus. · All party members gain a 60% Dendro DMG Bonus.

        Chamber 11-1:
        Half 1
        • Radiant Lunapod
        Half 2
        • Oprichniki Hailstorm Cannoneer
        • Oprichniki Vanguard ×2
        • Oprichniki Fireblade Shock Trooper ×2
        • Oprichniki Medic
        Chamber 11-2:
        Half 1
        • Wind Operative
        • Thundering Wayob Manifestation
        Half 2
        • Wilderness Exile ×4
        • Tainted Water-Spouting Phantasm
        Chamber 11-3:
        Half 1
        • Wilderness Exile ×4
        • Cutting Edge All-Purpose Storm Landcruiser
        • Close Combat Scout Landcruiser ×2
        Half 2
        • Construction Specialist Mek
        • Foliar-Swift Wayob Manifestation
        Blessing and buffs
        • Blessing “Abundant”: When a character triggers Dendro-related reactions, a shockwave will be released at the opponent's position, dealing True DMG. This effect can be triggered once every 3s.

        Version 6.0

        September 16 — October 16

        Floor 12

        First Half: Characters' Electro-Charged DMG increased by 200% and Lunar-Charged DMG increased by 75%. · Second Half: Characters' Bloom DMG increased by 200% and Lunar-Bloom DMG increased by 75%.

        Chamber 12-1:
        Half 1
        • Mirror Maiden
        • Battle-Hardened Pipilpan Idol
        Half 2
        • Tainted Water-Spouting Phantasm ×2
        • Hydro Tulpa
        Chamber 12-2:
        Half 1
        • Hydro Hilichurl Rogue ×2
        • Radiant Moonfly
        Half 2
        • Thundercraven Rifthound ×2
        • Assault Specialist Mek ×2
        • Eremite Floral Ring-Dancer
        • Eremite Stone Enchanter
        Chamber 12-3:
        Half 1
        • Oprichniki Thunderblitz Gvardiya
        • Knuckle Duckle
        Half 2
        • Shadowy Husk: Standard Bearer
        • Shadowy Husk: Line Breaker
        • Shadowy Husk: Defender
        • Maguu Kenki: Mask of Terror
        • Maguu Kenki: Lone Gale
        • Maguu Kenki: Galloping Frost

        Floor 11

        All party members gain a 60% Electro DMG Bonus. · All party members gain a 60% Dendro DMG Bonus.

        Chamber 11-1:
        Half 1
        • Nobushi: Jintouban ×2
        • Kairagi: Dancing Thunder
        • Kairagi: Fiery Might
        • Assault Specialist Mek ×2
        Half 2
        • Grounded Hydroshroom ×2
        • Grounded Geoshroom
        • Primordial Bathysmal Vishap ×2
        Chamber 11-2:
        Half 1
        • Consecrated Horned Crocodile
        • Consecrated Fanged Beast
        Half 2
        • Primal Construct: Prospector
        • Primal Construct: Reshaper
        • Cutting Edge All-Purpose Scout Landcruiser
        • Cutting Edge All-Purpose Storm Landcruiser
        • Ruin Grader ×2
        Chamber 11-3:
        Half 1
        • Cutting Edge All-Purpose Scout Landcruiser
        • Oprichniki Support Trooper
        • Construction Specialist Mek
        Half 2
        • Ruin Cruiser ×2
        • Ruin Defender
        • Ruin Guard ×2
        • Ruin Drake: Earthguard ×2
        Blessing and buffs
        • Blessing “Surging”: When a character triggers Hydro-related reactions, a shockwave will be released at the opponent's location, dealing True DMG. This effect can be triggered once every 2s.

        Version 5.8

        Version 5.8

        August 16 — September 16

        Floor 12

        First Half: Characters' Electro-Charged and Lunar-Charged DMG increased by 75%. · Second Half: Characters' Nightsoul-aligned DMG dealt to opponents increased by 75%.

        Chamber 12-1:
        Half 1
        • Eremite Floral Ring-Dancer ×2
        • Eremite Stone Enchanter ×2
        • Eremite Desert Clearwater ×4
        • Eremite Sunfrost ×2
        • Eremite Daythunder ×2
        Half 2
        • Fluid Avatar of Lava
        • Gluttonous Yumkasaur Mountain King
        Chamber 12-2:
        Half 1
        • Ruin Scout ×3
        • Ruin Cruiser ×4
        • Ruin Destroyer ×2
        • Ruin Drake: Earthguard ×3
        Half 2
        • Burning-Aflame Wayob Manifestation
        • Jadeplume Terrorshroom
        Chamber 12-3:
        Half 1
        • Battle-Hardened Pipilpan Idol
        Half 2
        • Secret Source Automaton: Configuration Device

        Floor 11

        All characters in the party gain a 75% Electro DMG Bonus.

        Chamber 11-1:
        Half 1
        • Treasure Hoarders: Crusher ×14
        • Treasure Hoarders: Pugilist ×14
        Half 2
        • Secret Source Automaton: Hunter-Seeker ×3
        Chamber 11-2:
        Half 1
        • Recon Log Mek ×8
        • Suppression Specialist Mek ×4
        Half 2
        • Fluid Avatar of Lava
        • Construction Specialist Mek
        Chamber 11-3:
        Half 1
        • Nobushi: Jintouban ×9
        • Kairagi: Dancing Thunder ×2
        • Kairagi: Fiery Might ×2
        Half 2
        • Ruin Grader ×2
        • Ruin Guard ×2
        Blessing and buffs
        • Blessing “Wavering”: When a character triggers Hydro-related reactions (including Lunar-Charged), a shockwave will be released at the opponent's position, dealing True DMG to nearby opponents. This effect can be triggered once every 3s.

        Version 5.7

        Version 5.7

        July 16 — August 16

        Floor 12

        First Half: Cryo DMG dealt by all party members increased by 75%. · Second Half: All party members' Nightsoul-aligned DMG increased by 75%.

        Chamber 12-1:
        Half 1
        • Secret Source Automaton: Overseer Device
        Half 2
        • Iktomisaurus ×3
        • Wayward Hermetic Spiritspeaker
        Chamber 12-2:
        Half 1
        • Ruin Grader
        • Ruin Drake: Earthguard
        • Construction Specialist Mek
        Half 2
        • Eremite Stone Enchanter
        • Biting-Cold Wayob Manifestation
        • Eroding Avatar of Lava ×2
        Chamber 12-3:
        Half 1
        • Rock-Cavernous Wayob Manifestation
        • Thundering Wayob Manifestation
        Half 2
        • Yumkasaurus ×3
        • Gluttonous Yumkasaur Mountain King

        Floor 11

        All party members gain a 60% Cryo DMG Bonus. · All party members gain a 60% Pyro DMG Bonus.

        Chamber 11-1:
        Half 1
        • Qucusaurus Warrior: Heartstar Hammer
        • Qucusaurus Warrior: Blazing Sky
        • Yumkasaurus Warrior: Whirling Leaves
        • Yumkasaurus Warrior: Flowing Skyfire
        • Tepetlisaurus Warrior: Shard Striker
        • Tepetlisaurus Warrior: Rockbreaker Blade
        • Tatankasaurus Warrior: Skybreaker
        • Tatankasaurus Warrior: Spiritlight Chaser
        Half 2
        • Secret Source Automaton: Hunter-Seeker ×2
        Chamber 11-2:
        Half 1
        • Grounded Hydroshroom
        • Grounded Geoshroom
        • Sternshield Crab
        • Bubbler Seahorse
        • Stonehide Lawachurl
        • Thunderhelm Lawachurl
        Half 2
        • Frostarm Lawachurl
        • Tainted Water-Spouting Phantasm · enhanced version
        Chamber 11-3:
        Half 1
        • Maguu Kenki
        Half 2
        • Mirror Maiden
        • Consecrated Horned Crocodile
        • Eremite Scorching Loremaster
        Blessing and buffs
        • Blessing “Bitterfreeze”: When a character triggers Cryo-related reactions, a shockwave will be released at the opponent's position, dealing True DMG to nearby opponents. This effect can be triggered once every 2.5s.

        Version 5.6

        Version 5.6

        June 16 — July 16

        Floor 12

        First Half: When characters have 0 Energy, DMG +75%. · Second Half: Characters' Normal Attack Cryo DMG increased by 75%.

        Chamber 12-1:
        Half 1
        • Fatui Cryo Cicin Mage ×2
        • Wayward Hermetic Spiritspeaker
        Half 2
        • Ruin Scout
        • Ruin Defender
        • Perpetual Mechanical Array
        Chamber 12-2:
        Half 1
        • Yumkasaurus ×3
        • Gluttonous Yumkasaur Mountain King
        Half 2
        • Abyss Lector: Violet Lightning
        • Millennial Pearl Seahorse
        Chamber 12-3:
        Half 1
        • Nimble Harvester Mek ×3
        • Icewind Suite
        Half 2
        • Secret Source Automaton: Overseer Device

        Floor 11

        All party members gain a 60% Cryo DMG Bonus. · All party members gain a 60% Pyro DMG Bonus.

        Chamber 11-1:
        Half 1
        • Grounded Geoshroom
        • Grounded Hydroshroom
        • Winged Cryoshroom
        • Winged Dendroshroom
        • Bubbler Seahorse
        • Sternshield Crab
        • Thunderhelm Lawachurl
        Half 2
        • Tainted Water-Spouting Phantasm ×2
        • Primordial Bathysmal Vishap ×2
        Chamber 11-2:
        Half 1
        • Shadowy Husk: Line Breaker
        • Shadowy Husk: Defender
        • Shadowy Husk: Standard Bearer
        • Black Serpent Knight: Windcutter ×2
        Half 2
        • Fatui Skirmisher - Cryogunner Legionnaire · enhanced version
        • Fatui Skirmisher - Electrohammer Vanguard · enhanced version
        • Biting-Cold Wayob Manifestation
        Chamber 11-3:
        Half 1
        • Abyss Lector: Violet Lightning
        • Burning-Aflame Wayob Manifestation
        Half 2
        • Battle-Hardened Tent Tortoise
        Blessing and buffs
        • Blessing “Ice-Cloven”: When a character deals Cryo DMG to an opponent, it will be counted. When the count reaches 4, a shockwave will be unleashed at the opponent's location, dealing True DMG and resetting the count. 1 such shockwave can be triggered every 4s.

        Version 5.6

        May 16 — June 16

        Floor 12

        First Half: Characters' Elemental Skill Cryo DMG increased by 75%. · Second Half: Characters' Elemental Skill Dendro DMG increased by 75%.

        Chamber 12-1:
        Half 1
        • Eremite Stone Enchanter
        • Wind Operative ×2 · enhanced version
        Half 2
        • Lava Dragon Statue
        Chamber 12-2:
        Half 1
        • Recon Log Mek ×2
        • Geological Survey Mek ×2
        • Perpetual Mechanical Array
        Half 2
        • Tenebrous Mimesis - Anemo Hilichurl Rogue
        • Tenebrous Mimesis - Ruin Guard
        Chamber 12-3:
        Half 1
        • Ruin Grader
        • Thundering Wayob Manifestation
        Half 2
        • Tenebrous Papilla: Type II

        Floor 11

        All party members gain a 60% Cryo DMG Bonus. · All party members gain a 60% Dendro DMG Bonus.

        Chamber 11-1:
        Half 1
        • Large Pyro Slime ×8
        • Large Hydro Slime ×8
        Half 2
        • Secret Source Automaton: Hunter-Seeker ×2
        Chamber 11-2:
        Half 1
        • Kairagi: Dancing Thunder
        • Kairagi: Fiery Might
        • Eremite Stone Enchanter
        Half 2
        • Tenebrous Mimesis - Crackling Axe Mitachurl
        • Ruin Drake: Earthguard
        Chamber 11-3:
        Half 1
        • Arithmetic Enhancer Mek
        • Geological Survey Mek ×2
        • Suppression Specialist Mek
        • Construction Specialist Mek
        Half 2
        • Flow-Inverted Wayob Manifestation
        • Maguu Kenki
        Blessing and buffs
        • Blessing “Interwoven”: When a character's Elemental Skill hits an opponent, it will be counted (1 count can be triggered every 0.9s). When the count reaches 3, a shockwave will be unleashed at the hit opponent's location, dealing True DMG and resetting the count.

        Version 5.5

        Version 5.5

        April 16 — May 16

        Floor 12

        First Half: Characters' Elemental Skill Geo DMG increased by 75%. · Second Half: Characters' Elemental Skill Cryo DMG increased by 75%.

        Chamber 12-1:
        Half 1
        • Hydro Tulpa
        Half 2
        • Abyss Lector: Violet Lightning
        • Millennial Pearl Seahorse
        Chamber 12-2:
        Half 1
        • Secret Source Automaton: Configuration Device
        Half 2
        • Suppression Specialist Mek
        • Fluid Avatar of Lava
        • Thundering Wayob Manifestation
        Chamber 12-3:
        Half 1
        • Hydro Mimic Boar ×2
        • Tainted Water-Spouting Phantasm · enhanced version
        • Tainted Water-Splitting Phantasm · enhanced version
        Half 2
        • Xuanwen Beast ×2
        • Primordial Bathysmal Vishap
        • Consecrated Horned Crocodile

        Floor 11

        All party members gain a 75% Cryo DMG Bonus.

        Chamber 11-1:
        Half 1
        • Ferocious Warrior: Human Ram ×2
        • Swiftstep Seeker ×2
        • Swiftstep Storm Scout ×2
        • Ferocious Warrior: Wrestler ×2
        • Winged Warrior: Skysoarer ×2
        • Winged Warrior: Skymaster ×2
        • Winged Warrior: Feathershedder ×2
        • Spiritspeaker Warrior: Psychokinetic ×2
        • Spiritspeaker Warrior: Contemplator ×2
        • Ferocious Warrior: Grappler ×2
        • Forged Sand Interrogator ×2
        • Forged Sand Shieldbreaker ×2
        Half 2
        • Thunderhelm Lawachurl
        • Ruin Grader
        • Ruin Guard
        Chamber 11-2:
        Half 1
        • Large Hydro Slime ×16
        • Large Pyro Slime ×16
        Half 2
        • Construction Specialist Mek
        • Eremite Stone Enchanter
        • Consecrated Red Vulture
        Chamber 11-3:
        Half 1
        • Eremite Linebreaker ×12
        • Eremite Crossbow ×12
        • Eremite Axe Vanguard ×12
        • Eremite Ravenbeak Halberdier ×12
        • Eremite Sword-Dancer ×12
        Half 2
        • Wind Operative
        • Fatui Skirmisher - Electrohammer Vanguard · enhanced version
        • Fatui Skirmisher - Pyroslinger Bracer · enhanced version
        Blessing and buffs
        • Blessing “Dreadfrost”: When a character triggers Cryo-related reactions, a shockwave will be released at the opponent's position, dealing True DMG. This effect can be triggered once every 4s.

        Version 5.4

        Version 5.4

        March 16 — April 16

        Floor 12

        First Half: Characters' Elemental Skill Hydro DMG increased by 75%. · Second Half: Characters' Plunging Attack DMG increased by 75%.

        Chamber 12-1:
        Half 1
        • Large Shatterstone Breacher Primus
        • Abyss Lector: Violet Lightning
        • Abyss Lector: Fathomless Flames
        • Burning-Aflame Wayob Manifestation
        Half 2
        • Eremite Floral Ring-Dancer
        • Jadeplume Terrorshroom
        Chamber 12-2:
        Half 1
        • Ruin Scout
        • Ruin Grader
        • Perpetual Mechanical Array
        Half 2
        • Algorithm of Semi-Intransient Matrix of Overseer Network
        Chamber 12-3:
        Half 1
        • Eremite Desert Clearwater
        • Eremite Sunfrost
        • Fluid Avatar of Lava
        • Emperor of Fire and Iron
        Half 2
        • Secret Source Automaton: Configuration Device

        Floor 11

        All characters in the party gain a 75% Electro DMG Bonus.

        Chamber 11-1:
        Half 1
        • Stonehide Lawachurl
        • Thunderhelm Lawachurl
        Half 2
        • Nobushi: Jintouban
        • Nobushi: Hitsukeban
        • Nobushi: Kikouban
        • Kairagi: Fiery Might
        • Kairagi: Dancing Thunder
        • Eremite Daythunder
        • Eremite Sunfrost
        • Mirror Maiden
        Chamber 11-2:
        Half 1
        • Geovishap
        • Construction Specialist Mek
        Half 2
        • Yumkasaurus Warrior: Whirling Leaves
        • Qucusaurus Warrior: Heartstar Hammer
        • Tepetlisaurus Warrior: Rockbreaker Blade
        • Frost Operative · enhanced version
        • Wind Operative · enhanced version
        Chamber 11-3:
        Half 1
        • Ruin Grader
        • Ruin Drake: Earthguard
        Half 2
        • Arithmetic Enhancer Mek · enhanced version
        Blessing and buffs
        • Blessing “Plunging”: When a character's Plunging Attacks hit opponents, a shockwave will be unleashed at the character's position, dealing True DMG to nearby opponents. This effect can be triggered once every 3s.

        Version 5.4

        February 16 — March 16

        Floor 12

        First Half: Swirl DMG dealt by the active character increased by 600%. · Second Half: Characters' Charged Attack Cryo DMG increased by 75%.

        Chamber 12-1:
        Half 1
        • Eremite Daythunder ×3
        • Eremite Desert Clearwater ×3
        • Eremite Sunfrost ×3
        Half 2
        • Ruin Guard ×3
        • Ruin Grader ×2
        Chamber 12-2:
        Half 1
        • Blazing Axe Mitachurl ×3
        • Crackling Axe Mitachurl ×3
        • Hydro Hilichurl Rogue ×4
        • Hilichurl Berserker ×12
        Half 2
        • Experimental Field Generator
        Chamber 12-3:
        Half 1
        • Ruin Drake: Earthguard ×4
        Half 2
        • Solitary Suanni

        Floor 11

        All party members have their Elemental Mastery increased by 200.

        Chamber 11-1:
        Half 1
        • Large Pyro Slime ×6
        • Large Cryo Slime ×6
        • Hilichurl Fighter ×18
        Half 2
        • Suppression Specialist Mek
        • Assault Specialist Mek
        • Construction Specialist Mek
        Chamber 11-2:
        Half 1
        • Grounded Hydroshroom ×4
        • Grounded Geoshroom ×4
        Half 2
        • Secret Source Automaton: Hunter-Seeker
        • Fatui Skirmisher - Electrohammer Vanguard · enhanced version
        • Fatui Skirmisher - Pyroslinger Bracer · enhanced version
        Chamber 11-3:
        Half 1
        • Cherubic Sea Hare ×5
        • Bubbler Seahorse ×3
        • Sternshield Crab ×7
        Half 2
        • Thunderhelm Lawachurl
        • Consecrated Horned Crocodile
        • Consecrated Scorpion
        Blessing and buffs
        • Blessing “Stirring”: When a character receives healing, a shockwave will be unleashed at the character's position, dealing True DMG to nearby opponents. This effect can be triggered once every 3s.

        Version 5.3

        Version 5.3

        January 16 — February 16

        Floor 12

        First Half: Pyro DMG dealt by all party members' Normal Attacks increased by 75%. · Second Half: All party members' Nightsoul-aligned DMG increased by 75%.

        Chamber 12-1:
        Half 1
        • Yumkasaurus ×3
        • Gluttonous Yumkasaur Mountain King
        Half 2
        • Iktomisaurus ×3
        • Wayward Hermetic Spiritspeaker
        Chamber 12-2:
        Half 1
        • Xuanwen Beast ×3
        • Solitary Suanni
        Half 2
        • Tenebrous Mimesis - Ruin Guard
        • Tenebrous Mimesis - Secret Source Automaton: Hunter-Seeker
        Chamber 12-3:
        Half 1
        • Biting-Cold Wayob Manifestation
        • Construction Specialist Mek
        Half 2
        • Tenebrous Papilla: Type III

        Floor 11

        All party members receive a 75% Pyro DMG Bonus.

        Chamber 11-1:
        Half 1
        • Spiritspeaker Warrior: Determinator ×2
        • Spiritspeaker Warrior: Contemplator ×3
        • Spiritspeaker Warrior: Psychokinetic ×2
        • Swiftstep Seeker ×2
        • Swiftstep Storm Scout ×2
        • Swiftstep Armed Courier ×3
        • Winged Warrior: Skysoarer ×5
        • Winged Warrior: Skymaster ×2
        • Iktomisaurus Warrior: Icy Tidebearer
        • Qucusaurus Warrior: Heartstar Hammer
        • Yumkasaurus Warrior: Flowing Skyfire
        Half 2
        • Secret Source Automaton: Hunter-Seeker
        • Ruin Drake: Earthguard ×2
        Chamber 11-2:
        Half 1
        • Hydro Hilichurl Rogue ×2
        • Tenebrous Mimesis - Crackling Axe Mitachurl ×2
        Half 2
        • Primordial Bathysmal Vishap ×3
        • Eroding Avatar of Lava ×2
        Chamber 11-3:
        Half 1
        • Cryo Abyss Mage ×2
        • Abyss Herald: Frost Fall
        Half 2
        • Tainted Water-Spouting Phantasm ×2 · enhanced version
        Blessing and buffs
        • Blessing “Scorching”: After a party member triggers a Pyro-related reaction, a shockwave will be unleashed at the character's position, dealing True DMG to nearby opponents. This effect can be triggered once every 3s.

        Version 5.2

        Version 5.2

        December 16 — January 16

        Floor 12

        Chamber 12-1:
        Half 1
        • Fluid Avatar of Lava ×2
        • Eremite Floral Ring-Dancer
        • Eremite Scorching Loremaster
        • Consecrated Red Vulture
        • Consecrated Horned Crocodile
        Half 2
        • Geovishap ×2
        • Primo Geovishap
        Chamber 12-2:
        Half 1
        • Goldflame Qucusaur Tyrant
        Half 2
        • Tenebrous Papilla: Type I
        Chamber 12-3:
        Half 1
        • Golden Wolflord
        Half 2
        • Aeonblight Drake

        Floor 11

        Characters' Charged Attack DMG increased by 75%.

        Chamber 11-1:
        Half 1
        • Forged Sand Interrogator ×2
        • Winged Warrior: Skysoarer ×2
        • Winged Warrior: Feathershedder ×2
        • Swiftstep Seeker ×2
        • Spiritspeaker Warrior: Determinator ×2
        • Spiritspeaker Warrior: Contemplator ×2
        • Yumkasaurus Warrior: Flowing Skyfire
        • Qucusaurus Warrior: Blazing Sky
        • Tepetlisaurus Warrior: Shard Striker
        Half 2
        • Yumkasaurus
        • Tepetlisaurus
        • Iktomisaurus
        • Koholasaurus
        Chamber 11-2:
        Half 1
        • Fatui Pyro Agent ×3
        • Qucusaurus
        • Yumkasaurus
        • Iktomisaurus
        • Ruin Destroyer ×2
        • Ruin Scout
        Half 2
        • Eroding Avatar of Lava
        • Ruin Drake: Skywatch ×2
        Chamber 11-3:
        Half 1
        • Eremite Sunfrost
        • Eremite Daythunder
        • Kairagi: Dancing Thunder
        • Kairagi: Fiery Might
        Half 2
        • Tainted Water-Spouting Phantasm · enhanced version
        • Tainted Water-Splitting Phantasm · enhanced version
        Blessing and buffs
        • Blessing “Shield-Piercing”: All party members' Shield Strength is increased by 20%. While the active character is protected by a Shield, when they deal DMG to opponents, their attacks will unleash a shockwave at the opponents' position that deals True DMG. This can trigger once every 5s.

        Version 5.1

        Version 5.1

        November 16 — December 16

        Floor 12

        Chamber 12-1:
        Half 1
        • Consecrated Horned Crocodile
        • Eroding Avatar of Lava ×2
        Half 2
        • Tepetlisaurus ×2
        • Experimental Field Generator
        Chamber 12-2:
        Half 1
        • Consecrated Fanged Beast
        • Secret Source Automaton: Hunter-Seeker
        Half 2
        • Aeonblight Drake
        Chamber 12-3:
        Half 1
        • Fluid Avatar of Lava ×2
        • Eremite Stone Enchanter
        Half 2
        • Hydro Tulpa

        Floor 11

        All party members gain a 60% Geo DMG Bonus. · All party members gain a 60% Pyro DMG Bonus.

        Chamber 11-1:
        Half 1
        • Koholasaurus Warrior: Waveshuttler
        • Yumkasaurus Warrior: Whirling Leaves
        • Tepetlisaurus Warrior: Shard Striker
        • Tepetlisaurus Warrior: Rockbreaker Blade
        • Yumkasaurus Warrior: Flowing Skyfire
        • Koholasaurus Warrior: Reefsplitter
        Half 2
        • Frostarm Lawachurl
        • Ruin Drake: Skywatch
        Chamber 11-2:
        Half 1
        • Xuanwen Beast ×2
        • Yumkasaurus
        • Koholasaurus
        • Ruin Destroyer ×2
        Half 2
        • Jadeplume Terrorshroom
        Chamber 11-3:
        Half 1
        • Ruin Grader
        • Rock-Cavernous Wayob Manifestation
        Half 2
        • Primo Geovishap
        Blessing and buffs
        • Blessing “Vigorous”: After the current active character's Charged Attack hits an opponent, said character's ATK increases by 20% for 8s. Max 4 stacks, each stack has an independent duration.

        Version 5.1

        October 16 — November 16

        Floor 12

        Chamber 12-1:
        Half 1
        • Consecrated Red Vulture
        • Consecrated Scorpion
        Half 2
        • Primordial Bathysmal Vishap Hatchling ×2
        • Large Shatterstone Breacher Primus ×2
        • Praetorian Golem ×2
        Chamber 12-2:
        Half 1
        • Blazing Axe Mitachurl
        • Crackling Axe Mitachurl
        • Ruin Grader ×2
        Half 2
        • Arithmetic Enhancer Mek · enhanced version
        Chamber 12-3:
        Half 1
        • Ruin Drake: Earthguard ×2
        Half 2
        • Legatus Golem

        Floor 11

        All party members gain a 75% Geo DMG Bonus.

        Chamber 11-1:
        Half 1
        • Yumkasaurus ×2
        • Koholasaurus ×2
        Half 2
        • Fluid Avatar of Lava ×2
        Chamber 11-2:
        Half 1
        • Eremite Sunfrost
        • Eremite Daythunder
        • Nobushi: Jintouban ×2
        • Kairagi: Dancing Thunder
        • Kairagi: Fiery Might
        Half 2
        • Recon Log Mek ×3
        • Construction Specialist Mek
        • Arithmetic Enhancer Mek ×2
        • Assault Specialist Mek
        • Suppression Specialist Mek
        Chamber 11-3:
        Half 1
        • Primordial Bathysmal Vishap
        • Mirror Maiden
        Half 2
        • Tainted Water-Spouting Phantasm · enhanced version
        • Tainted Water-Splitting Phantasm · enhanced version
        Blessing and buffs
        • Blessing “Rugged”: After a character uses an Elemental Skill, said character's DEF increases by 60% for 9s.

        Version 5.0

        Version 5.0

        September 16 — October 16

        Floor 12

        Chamber 12-1:
        Half 1
        • Kairagi: Fiery Might
        • Nobushi: Jintouban ×2
        • Fatui Skirmisher - Pyroslinger Bracer · enhanced version
        • Fatui Skirmisher - Cryogunner Legionnaire · enhanced version
        Half 2
        • Ruin Drake: Skywatch
        • Eremite Scorching Loremaster
        • Tainted Water-Spouting Phantasm · enhanced version
        Chamber 12-2:
        Half 1
        • Winged Cryoshroom
        • Winged Dendroshroom
        • Grounded Geoshroom
        • Jadeplume Terrorshroom
        Half 2
        • Black Serpent Knight: Windcutter
        • Maguu Kenki
        Chamber 12-3:
        Half 1
        • Gluttonous Yumkasaur Mountain King
        Half 2
        • Perpetual Mechanical Array

        Floor 11

        All party members gain a 60% Dendro DMG Bonus. · All party members gain a 60% Hydro DMG Bonus.

        Chamber 11-1:
        Half 1
        • Koholasaurus Warrior: Waveshuttler
        • Flowing Blade Harpoon-Thrower ×2
        • Flowing Blade Skirmisher
        • Flowing Blade Grease-Saw
        • Forged Sand Interrogator ×2
        • Forged Sand Shieldbreaker ×2
        • Tepetlisaurus Warrior: Shard Striker
        • Forged Sand Javelineer ×2
        • Swiftstep Armed Courier
        • Swiftstep Storm Scout ×2
        • Yumkasaurus Warrior: Flowing Skyfire
        • Swiftstep Seeker ×2
        Half 2
        • Ruin Guard ×2
        Chamber 11-2:
        Half 1
        • Electro Specter ×3
        • Anemo Specter ×3
        • Geo Specter ×3
        • Grounded Geoshroom
        • Winged Dendroshroom
        • Winged Cryoshroom
        • Yumkasaurus ×3
        Half 2
        • Mirror Maiden
        • Consecrated Horned Crocodile
        Chamber 11-3:
        Half 1
        • Tepetlisaurus Warrior: Rockbreaker Blade
        • Tepetlisaurus Warrior: Shard Striker
        • Yumkasaurus Warrior: Flowing Skyfire
        • Fluid Avatar of Lava ×2
        Half 2
        • Koholasaurus Warrior: Waveshuttler · enhanced version
        Blessing and buffs
        • Blessing “Contending”: After the active character uses an Elemental Skill, Normal Attack and Elemental Skill DMG is increased by 40% for 12s. For characters in Nightsoul's Blessing, this effect is enhanced: Normal Attack and Elemental Skill DMG is increased by 80%.

        Version 4.8

        Version 4.8

        August 16 — September 16

        Floor 12

        Chamber 12-1:
        Half 1
        • Perpetual Mechanical Array
        Half 2
        • Tainted Water-Spouting Phantasm
        • Hydro Tulpa
        Chamber 12-2:
        Half 1
        • Ruin Grader ×2
        • Thundercraven Rifthound ×2
        • Construction Specialist Mek ×2
        Half 2
        • Arithmetic Enhancer Mek · enhanced version
        Chamber 12-3:
        Half 1
        • Nobushi: Hitsukeban
        • Nobushi: Kikouban
        • Suppression Specialist Mek ×2
        • Arithmetic Enhancer Mek ×2
        • Assault Specialist Mek ×2
        • Eremite Floral Ring-Dancer
        • Eremite Stone Enchanter
        Half 2
        • Legatus Golem

        Floor 11

        All party members receive a 75% Dendro DMG Bonus.

        Chamber 11-1:
        Half 1
        • Ruin Scout
        • Ruin Destroyer ×2
        • Ruin Defender
        • Ruin Cruiser ×2
        Half 2
        • Large Pyro Slime ×3
        • Primordial Bathysmal Vishap Hatchling ×3
        • Blazing Axe Mitachurl ×3
        • Crackling Axe Mitachurl ×3
        Chamber 11-2:
        Half 1
        • Nobushi: Jintouban ×3
        • Kairagi: Dancing Thunder
        • Kairagi: Fiery Might
        • Eremite Scorching Loremaster
        Half 2
        • Fatui Pyro Agent ×3
        • Eremite Desert Clearwater
        • Eremite Daythunder
        • Eremite Sunfrost
        • Stonehide Lawachurl ×2
        Chamber 11-3:
        Half 1
        • Rimebiter Bathysmal Vishap Hatchling
        • Bolteater Bathysmal Vishap Hatchling
        • Mirror Maiden ×2
        Half 2
        • Primordial Bathysmal Vishap ×3
        • Ruin Drake: Earthguard ×3
        Blessing and buffs
        • Blessing “Searing”: When characters attack Burning opponents, their CRIT Rate is increased by 15% and their CRIT DMG is increased by 30%.

        Version 4.7

        Version 4.7

        July 16 — August 16

        Floor 12

        Chamber 12-1:
        Half 1
        • Primal Construct: Repulsor
        • Primal Construct: Reshaper
        • Primal Construct: Prospector
        • Ruin Guard
        • Ruin Drake: Earthguard ×2
        • Eremite Scorching Loremaster
        • Eremite Galehunter
        Half 2
        • Dendro Samachurl
        • Pyro Abyss Mage ×2
        • Black Serpent Knight: Windcutter ×2
        Chamber 12-2:
        Half 1
        • Maguu Kenki
        Half 2
        • Kairagi: Dancing Thunder
        • Kairagi: Fiery Might
        • Suppression Specialist Mek ×2
        • Rockfond Rifthound ×2
        • Construction Specialist Mek
        • Assault Specialist Mek
        • Arithmetic Enhancer Mek
        Chamber 12-3:
        Half 1
        • Algorithm of Semi-Intransient Matrix of Overseer Network
        Half 2
        • Fatui Pyro Agent
        • Fatui Skirmisher - Pyroslinger Bracer ×2
        • Consecrated Red Vulture
        • Bubbler Seahorse ×2
        • Consecrated Scorpion
        • Sternshield Crab ×2

        Floor 11

        Chamber 11-1:
        Half 1
        • Large Pyro Slime ×6
        • Pyro Slime ×6
        • Large Electro Slime ×4
        • Electro Slime ×6
        • Mutant Electro Slime ×2
        Half 2
        • Large Hydro Slime ×6
        • Hydro Slime ×6
        • Large Cryo Slime ×6
        • Cryo Slime ×6
        Chamber 11-2:
        Half 1
        • Geovishap ×4
        Half 2
        • Tainted Water-Splitting Phantasm · enhanced version
        • Tainted Water-Spouting Phantasm · enhanced version
        Chamber 11-3:
        Half 1
        • Fatui Skirmisher - Pyroslinger Bracer ×2
        • Fatui Skirmisher - Anemoboxer Vanguard
        • Ruin Drake: Earthguard ×2
        Half 2
        • Jadeplume Terrorshroom
        Blessing and buffs
        • Blessing “Transfusing”: After this character receives healing, their Elemental Skill DMG is increased by 20%. Lasts for 8s, up to 3 stacks. Each stack duration is calculated independently.

        Version 4.7

        June 16 — July 16

        Floor 12

        Chamber 12-1:
        Half 1
        • Primal Construct: Repulsor
        • Primal Construct: Reshaper
        • Primal Construct: Prospector
        • Ruin Guard
        • Ruin Drake: Earthguard ×2
        • Eremite Scorching Loremaster
        • Eremite Galehunter
        Half 2
        • Dendro Samachurl
        • Pyro Abyss Mage ×2
        • Black Serpent Knight: Windcutter ×2
        Chamber 12-2:
        Half 1
        • Maguu Kenki
        Half 2
        • Kairagi: Dancing Thunder
        • Kairagi: Fiery Might
        • Suppression Specialist Mek ×2
        • Rockfond Rifthound ×2
        • Construction Specialist Mek
        • Assault Specialist Mek
        • Arithmetic Enhancer Mek
        Chamber 12-3:
        Half 1
        • Algorithm of Semi-Intransient Matrix of Overseer Network
        Half 2
        • Fatui Pyro Agent
        • Fatui Skirmisher - Pyroslinger Bracer ×2
        • Consecrated Red Vulture
        • Bubbler Seahorse ×2
        • Consecrated Scorpion
        • Sternshield Crab ×2

        Floor 11

        Chamber 11-1:
        Half 1
        • Large Pyro Slime ×6
        • Pyro Slime ×6
        • Large Electro Slime ×4
        • Electro Slime ×6
        • Mutant Electro Slime ×2
        Half 2
        • Large Hydro Slime ×6
        • Hydro Slime ×6
        • Large Cryo Slime ×6
        • Cryo Slime ×6
        Chamber 11-2:
        Half 1
        • Geovishap ×4
        Half 2
        • Tainted Water-Splitting Phantasm · enhanced version
        • Tainted Water-Spouting Phantasm · enhanced version
        Chamber 11-3:
        Half 1
        • Fatui Skirmisher - Pyroslinger Bracer ×2
        • Fatui Skirmisher - Anemoboxer Vanguard
        • Ruin Drake: Earthguard ×2
        Half 2
        • Jadeplume Terrorshroom
        Blessing and buffs
        • Blessing “Thrusting”: For 10s after the active character uses their Elemental Skill, DMG dealt by their Normal Attacks is increased by 20%, and a tally will be kept when this character's Normal Attacks hit opponents. The tally can increase by 1 up to once every 0.1s, and once it reaches 3, a shockwave is unleashed at the opponent's location that deals True DMG to nearby opponents, and the tally will be reset. Up to 1 shockwave can be unleashed this way every 1.5s, and the effect and tally are cleared when the character leaves the field.

        Version 4.6

        Version 4.6

        June 1 — June 16

        Floor 12

        Chamber 12-1:
        Half 1
        • Maguu Kenki: Mask of Terror
        • Maguu Kenki: Lone Gale
        • Maguu Kenki: Galloping Frost
        Half 2
        • Kairagi: Dancing Thunder
        • Kairagi: Fiery Might
        • Mirror Maiden
        • Fatui Skirmisher - Pyroslinger Bracer ×2
        • Frost Operative · enhanced version
        • Wind Operative · enhanced version
        Chamber 12-2:
        Half 1
        • Icewind Suite
        Half 2
        • Fatui Pyro Agent ×3
        • Eremite Stone Enchanter
        • Eremite Galehunter
        • Abyss Lector: Violet Lightning ×2
        Chamber 12-3:
        Half 1
        • Fatui Skirmisher - Cryogunner Legionnaire ×2
        • Eremite Daythunder
        • Nobushi: Jintouban ×2
        • Assault Specialist Mek ×2
        • Construction Specialist Mek
        • Recon Log Mek ×2
        Half 2
        • Iniquitous Baptist

        Floor 11

        All party members receive a 75% Pyro DMG Bonus.

        Chamber 11-1:
        Half 1
        • Ice Shieldwall Mitachurl ×4
        • Cryo Samachurl ×4
        • Ice Shield Hilichurl Guard ×8
        • Pyro Hilichurl Shooter ×3
        • Electro Hilichurl Shooter ×3
        • Cryo Hilichurl Shooter ×2
        Half 2
        • Grounded Hydroshroom
        • Winged Dendroshroom
        • Winged Cryoshroom
        • Grounded Geoshroom
        • Eremite Desert Clearwater
        • Eremite Sunfrost
        • Eremite Daythunder
        Chamber 11-2:
        Half 1
        • Nobushi: Jintouban ×3
        • Primordial Bathysmal Vishap Hatchling
        • Rimebiter Bathysmal Vishap Hatchling
        • Bolteater Bathysmal Vishap Hatchling
        • Ruin Destroyer ×2
        • Ruin Scout
        • Geovishap ×2
        Half 2
        • Large Pyro Slime
        • Large Cryo Slime
        • Large Electro Slime
        • Mutant Electro Slime
        • Cryo Whopperflower
        • Pyro Whopperflower
        • Electro Whopperflower
        • Pyro Specter
        • Cryo Specter
        • Electro Specter
        • Sternshield Crab
        • Cherubic Sea Hare
        • Bubbler Seahorse
        Chamber 11-3:
        Half 1
        • Cryo Abyss Mage
        • Hilichurl Grenadier ×4
        • Ice Shieldwall Mitachurl ×3
        • Frostarm Lawachurl ×2
        Half 2
        • Anemo Hilichurl Rogue ×2
        • Ruin Hunter
        • Ruin Drake: Skywatch ×2
        Blessing and buffs
        • Blessing “Tactical”: When a character's HP value increases or decreases, that character gains a 16% increased All Elemental and Physical DMG Bonus for 8s. This effect can stack up to 3 times, and the duration of each stack is counted independently.

        Version 4.6

        May 16 — June 1

        Floor 12

        Chamber 12-1:
        Half 1
        • Maguu Kenki: Mask of Terror
        • Maguu Kenki: Lone Gale
        • Maguu Kenki: Galloping Frost
        Half 2
        • Kairagi: Dancing Thunder
        • Kairagi: Fiery Might
        • Mirror Maiden
        • Fatui Skirmisher - Pyroslinger Bracer ×2
        • Frost Operative · enhanced version
        • Wind Operative · enhanced version
        Chamber 12-2:
        Half 1
        • Icewind Suite
        Half 2
        • Fatui Pyro Agent ×3
        • Eremite Stone Enchanter
        • Eremite Galehunter
        • Abyss Lector: Violet Lightning ×2
        Chamber 12-3:
        Half 1
        • Fatui Skirmisher - Cryogunner Legionnaire ×2
        • Eremite Daythunder
        • Nobushi: Jintouban ×2
        • Assault Specialist Mek ×2
        • Construction Specialist Mek
        • Recon Log Mek ×2
        Half 2
        • Iniquitous Baptist

        Floor 11

        All party members receive a 75% Pyro DMG Bonus.

        Chamber 11-1:
        Half 1
        • Ice Shieldwall Mitachurl ×4
        • Cryo Samachurl ×4
        • Ice Shield Hilichurl Guard ×8
        • Pyro Hilichurl Shooter ×3
        • Electro Hilichurl Shooter ×3
        • Cryo Hilichurl Shooter ×2
        Half 2
        • Grounded Hydroshroom
        • Winged Dendroshroom
        • Winged Cryoshroom
        • Grounded Geoshroom
        • Eremite Desert Clearwater
        • Eremite Sunfrost
        • Eremite Daythunder
        Chamber 11-2:
        Half 1
        • Nobushi: Jintouban ×3
        • Primordial Bathysmal Vishap Hatchling
        • Rimebiter Bathysmal Vishap Hatchling
        • Bolteater Bathysmal Vishap Hatchling
        • Ruin Destroyer ×2
        • Ruin Scout
        • Geovishap ×2
        Half 2
        • Large Pyro Slime
        • Large Cryo Slime
        • Large Electro Slime
        • Mutant Electro Slime
        • Cryo Whopperflower
        • Pyro Whopperflower
        • Electro Whopperflower
        • Pyro Specter
        • Cryo Specter
        • Electro Specter
        • Sternshield Crab
        • Cherubic Sea Hare
        • Bubbler Seahorse
        Chamber 11-3:
        Half 1
        • Cryo Abyss Mage
        • Hilichurl Grenadier ×4
        • Ice Shieldwall Mitachurl ×3
        • Frostarm Lawachurl ×2
        Half 2
        • Anemo Hilichurl Rogue ×2
        • Ruin Hunter
        • Ruin Drake: Skywatch ×2
        Blessing and buffs
        • Blessing “Valorous”: When a character receives healing, the character's ATK increases by 50% for 3s.

        Version 4.6

        May 1 — May 16

        Floor 12

        Chamber 12-1:
        Half 1
        • Maguu Kenki: Mask of Terror
        • Maguu Kenki: Lone Gale
        • Maguu Kenki: Galloping Frost
        Half 2
        • Kairagi: Dancing Thunder
        • Kairagi: Fiery Might
        • Mirror Maiden
        • Fatui Skirmisher - Pyroslinger Bracer ×2
        • Frost Operative · enhanced version
        • Wind Operative · enhanced version
        Chamber 12-2:
        Half 1
        • Icewind Suite
        Half 2
        • Fatui Pyro Agent ×3
        • Eremite Stone Enchanter
        • Eremite Galehunter
        • Abyss Lector: Violet Lightning ×2
        Chamber 12-3:
        Half 1
        • Fatui Skirmisher - Cryogunner Legionnaire ×2
        • Eremite Daythunder
        • Nobushi: Jintouban ×2
        • Assault Specialist Mek ×2
        • Construction Specialist Mek
        • Recon Log Mek ×2
        Half 2
        • Iniquitous Baptist

        Floor 11

        All party members receive a 75% Pyro DMG Bonus.

        Chamber 11-1:
        Half 1
        • Ice Shieldwall Mitachurl ×4
        • Cryo Samachurl ×4
        • Ice Shield Hilichurl Guard ×8
        • Pyro Hilichurl Shooter ×3
        • Electro Hilichurl Shooter ×3
        • Cryo Hilichurl Shooter ×2
        Half 2
        • Grounded Hydroshroom
        • Winged Dendroshroom
        • Winged Cryoshroom
        • Grounded Geoshroom
        • Eremite Desert Clearwater
        • Eremite Sunfrost
        • Eremite Daythunder
        Chamber 11-2:
        Half 1
        • Nobushi: Jintouban ×3
        • Primordial Bathysmal Vishap Hatchling
        • Rimebiter Bathysmal Vishap Hatchling
        • Bolteater Bathysmal Vishap Hatchling
        • Ruin Destroyer ×2
        • Ruin Scout
        • Geovishap ×2
        Half 2
        • Large Pyro Slime
        • Large Cryo Slime
        • Large Electro Slime
        • Mutant Electro Slime
        • Cryo Whopperflower
        • Pyro Whopperflower
        • Electro Whopperflower
        • Pyro Specter
        • Cryo Specter
        • Electro Specter
        • Sternshield Crab
        • Cherubic Sea Hare
        • Bubbler Seahorse
        Chamber 11-3:
        Half 1
        • Cryo Abyss Mage
        • Hilichurl Grenadier ×4
        • Ice Shieldwall Mitachurl ×3
        • Frostarm Lawachurl ×2
        Half 2
        • Anemo Hilichurl Rogue ×2
        • Ruin Hunter
        • Ruin Drake: Skywatch ×2
        Blessing and buffs
        • Blessing “Flame-Fanning”: When a character triggers Vaporize, Overloaded, Melt, Burning, Burgeon, Pyro Swirl, or Pyro Crystallize reactions on an opponent, the opponent's All Elemental RES and Physical RES is reduced by 30% for 4s.

        Version 4.5

        Version 4.5

        April 16 — May 1

        Floor 12

        Chamber 12-1:
        Half 1
        • Large Overgrown Breacher Primus ×2
        • Pyro Abyss Mage
        • Wind Operative · enhanced version
        Half 2
        • Jadeplume Terrorshroom
        Chamber 12-2:
        Half 1
        • Pyro Specter ×2
        • Electro Specter ×2
        • Dendro Specter ×2
        • Pyro Whopperflower ×3
        • Black Serpent Knight: Rockbreaker Ax
        • Shadowy Husk: Standard Bearer
        • Shadowy Husk: Line Breaker
        • Shadowy Husk: Defender
        Half 2
        • Perpetual Mechanical Array
        Chamber 12-3:
        Half 1
        • Icewind Suite
        Half 2
        • Arithmetic Enhancer Mek · enhanced version

        Floor 11

        All party members gain a 75% Geo DMG Bonus.

        Chamber 11-1:
        Half 1
        • Rock Shieldwall Mitachurl ×6
        • Rock Shield Hilichurl Guard ×8
        • Geo Samachurl ×2
        • Pyro Hilichurl Shooter ×2
        • Cryo Hilichurl Shooter
        • Electro Hilichurl Shooter
        Half 2
        • Winged Dendroshroom
        • Winged Cryoshroom
        • Grounded Hydroshroom
        • Grounded Geoshroom
        • Sternshield Crab
        • Cherubic Sea Hare
        • Bubbler Seahorse
        Chamber 11-2:
        Half 1
        • Xuanwen Beast ×4
        • Assault Specialist Mek
        • Annihilation Specialist Mek
        Half 2
        • Consecrated Fanged Beast
        • Consecrated Red Vulture
        Chamber 11-3:
        Half 1
        • Tainted Water-Splitting Phantasm · enhanced version
        • Tainted Water-Spouting Phantasm · enhanced version
        Half 2
        • Construction Specialist Mek ×2
        • Arithmetic Enhancer Mek
        Blessing and buffs
        • Blessing “Arrowgale”: After a character triggers a Swirl reaction, all party members' Normal, Charged, and Plunging Attack DMG is increased by 20% for 10s. This effect can be triggered once every 0.1s. Max 3 stacks. Each stack's duration is counted independently.

        Version 4.5

        April 1 — April 16

        Floor 12

        Chamber 12-1:
        Half 1
        • Large Overgrown Breacher Primus ×2
        • Pyro Abyss Mage
        • Wind Operative · enhanced version
        Half 2
        • Jadeplume Terrorshroom
        Chamber 12-2:
        Half 1
        • Pyro Specter ×2
        • Electro Specter ×2
        • Dendro Specter ×2
        • Pyro Whopperflower ×3
        • Black Serpent Knight: Rockbreaker Ax
        • Shadowy Husk: Standard Bearer
        • Shadowy Husk: Line Breaker
        • Shadowy Husk: Defender
        Half 2
        • Perpetual Mechanical Array
        Chamber 12-3:
        Half 1
        • Icewind Suite
        Half 2
        • Arithmetic Enhancer Mek · enhanced version

        Floor 11

        All party members gain a 75% Geo DMG Bonus.

        Chamber 11-1:
        Half 1
        • Rock Shieldwall Mitachurl ×6
        • Rock Shield Hilichurl Guard ×8
        • Geo Samachurl ×2
        • Pyro Hilichurl Shooter ×2
        • Cryo Hilichurl Shooter
        • Electro Hilichurl Shooter
        Half 2
        • Winged Dendroshroom
        • Winged Cryoshroom
        • Grounded Hydroshroom
        • Grounded Geoshroom
        • Sternshield Crab
        • Cherubic Sea Hare
        • Bubbler Seahorse
        Chamber 11-2:
        Half 1
        • Xuanwen Beast ×4
        • Assault Specialist Mek
        • Annihilation Specialist Mek
        Half 2
        • Consecrated Fanged Beast
        • Consecrated Red Vulture
        Chamber 11-3:
        Half 1
        • Tainted Water-Splitting Phantasm · enhanced version
        • Tainted Water-Spouting Phantasm · enhanced version
        Half 2
        • Construction Specialist Mek ×2
        • Arithmetic Enhancer Mek
        Blessing and buffs
        • Blessing “Gravel”: When a character deals Geo DMG to an opponent, this instance will be counted for the character. 1 count can be gained every 0.1s. When the count reaches 3, this character will receive a Gravel Mark, granting them 50% Geo DMG Bonus for 10s.

        Version 4.5

        March 16 — April 1

        Floor 12

        Chamber 12-1:
        Half 1
        • Large Overgrown Breacher Primus ×2
        • Pyro Abyss Mage
        • Wind Operative · enhanced version
        Half 2
        • Jadeplume Terrorshroom
        Chamber 12-2:
        Half 1
        • Pyro Specter ×2
        • Electro Specter ×2
        • Dendro Specter ×2
        • Pyro Whopperflower ×3
        • Black Serpent Knight: Rockbreaker Ax
        • Shadowy Husk: Standard Bearer
        • Shadowy Husk: Line Breaker
        • Shadowy Husk: Defender
        Half 2
        • Perpetual Mechanical Array
        Chamber 12-3:
        Half 1
        • Icewind Suite
        Half 2
        • Arithmetic Enhancer Mek · enhanced version

        Floor 11

        All party members gain a 75% Geo DMG Bonus.

        Chamber 11-1:
        Half 1
        • Rock Shieldwall Mitachurl ×6
        • Rock Shield Hilichurl Guard ×8
        • Geo Samachurl ×2
        • Pyro Hilichurl Shooter ×2
        • Cryo Hilichurl Shooter
        • Electro Hilichurl Shooter
        Half 2
        • Winged Dendroshroom
        • Winged Cryoshroom
        • Grounded Hydroshroom
        • Grounded Geoshroom
        • Sternshield Crab
        • Cherubic Sea Hare
        • Bubbler Seahorse
        Chamber 11-2:
        Half 1
        • Xuanwen Beast ×4
        • Assault Specialist Mek
        • Annihilation Specialist Mek
        Half 2
        • Consecrated Fanged Beast
        • Consecrated Red Vulture
        Chamber 11-3:
        Half 1
        • Tainted Water-Splitting Phantasm · enhanced version
        • Tainted Water-Spouting Phantasm · enhanced version
        Half 2
        • Construction Specialist Mek ×2
        • Arithmetic Enhancer Mek
        Blessing and buffs
        • Blessing “Sundered”: When characters create Geo Constructs, unleash a shockwave at the character's location, dealing True DMG to nearby opponents. 1 such shockwave can be unleashed every 6s.

        Version 4.4

        Version 4.4

        March 1 — March 16

        Floor 12

        Chamber 12-1:
        Half 1
        • Construction Specialist Mek ×2
        • Large Overgrown Breacher Primus ×2
        Half 2
        • Ruin Serpent
        Chamber 12-2:
        Half 1
        • Eremite Stone Enchanter
        • Eremite Galehunter
        • Eremite Floral Ring-Dancer
        • Eremite Scorching Loremaster
        Half 2
        • Setekh Wenut
        Chamber 12-3:
        Half 1
        • Assault Specialist Mek ×2
        • Suppression Specialist Mek ×2
        Half 2
        • Aeonblight Drake

        Floor 11

        All party members receive a 75% Anemo DMG Bonus.

        Chamber 11-1:
        Half 1
        • Blazing Axe Mitachurl ×4
        • Hilichurl Fighter ×4
        • Hilichurl Berserker ×4
        Half 2
        • Pyro Slime ×7
        • Hydro Slime ×4
        • Cryo Slime ×4
        • Electro Slime ×3
        Chamber 11-2:
        Half 1
        • Geovishap ×2
        • Primordial Bathysmal Vishap ×2
        Half 2
        • Pyro Abyss Mage
        • Large Hydro Slime ×3
        • Cryo Abyss Mage
        • Large Pyro Slime ×3
        Chamber 11-3:
        Half 1
        • Ruin Drake: Skywatch ×2
        Half 2
        • Mirror Maiden ×3
        • Treasure Hoarders: Pyro Potioneer ×3
        • Treasure Hoarders: Hydro Potioneer ×3
        • Treasure Hoarders: Electro Potioneer ×3
        • Treasure Hoarders: Cryo Potioneer ×3
        Blessing and buffs
        • Blessing “Plummeting”: After the active character's Plunging Attacks hit opponents, unleash a shockwave at the character's location, dealing True DMG to nearby opponents. 1 such shockwave can be unleashed every 2s.

        Version 4.4

        February 16 — March 1

        Floor 12

        Chamber 12-1:
        Half 1
        • Construction Specialist Mek ×2
        • Large Overgrown Breacher Primus ×2
        Half 2
        • Ruin Serpent
        Chamber 12-2:
        Half 1
        • Eremite Stone Enchanter
        • Eremite Galehunter
        • Eremite Floral Ring-Dancer
        • Eremite Scorching Loremaster
        Half 2
        • Setekh Wenut
        Chamber 12-3:
        Half 1
        • Assault Specialist Mek ×2
        • Suppression Specialist Mek ×2
        Half 2
        • Aeonblight Drake

        Floor 11

        All party members receive a 75% Anemo DMG Bonus.

        Chamber 11-1:
        Half 1
        • Blazing Axe Mitachurl ×4
        • Hilichurl Fighter ×4
        • Hilichurl Berserker ×4
        Half 2
        • Pyro Slime ×7
        • Hydro Slime ×4
        • Cryo Slime ×4
        • Electro Slime ×3
        Chamber 11-2:
        Half 1
        • Geovishap ×2
        • Primordial Bathysmal Vishap ×2
        Half 2
        • Pyro Abyss Mage
        • Large Hydro Slime ×3
        • Cryo Abyss Mage
        • Large Pyro Slime ×3
        Chamber 11-3:
        Half 1
        • Ruin Drake: Skywatch ×2
        Half 2
        • Mirror Maiden ×3
        • Treasure Hoarders: Pyro Potioneer ×3
        • Treasure Hoarders: Hydro Potioneer ×3
        • Treasure Hoarders: Electro Potioneer ×3
        • Treasure Hoarders: Cryo Potioneer ×3
        Blessing and buffs
        • Blessing “Resilient”: After the active character's Plunging Attacks hit opponents, the character's Plunging Attack DMG is increased by 20% for 8s. This effect can be triggered once every 0.1s. Max 3 stacks. Each stack's duration is counted independently. This effect will be cleared if the character leaves the field.

        Version 4.4

        February 1 — February 16

        Floor 12

        Chamber 12-1:
        Half 1
        • Construction Specialist Mek ×2
        • Large Overgrown Breacher Primus ×2
        Half 2
        • Ruin Serpent
        Chamber 12-2:
        Half 1
        • Eremite Stone Enchanter
        • Eremite Galehunter
        • Eremite Floral Ring-Dancer
        • Eremite Scorching Loremaster
        Half 2
        • Setekh Wenut
        Chamber 12-3:
        Half 1
        • Assault Specialist Mek ×2
        • Suppression Specialist Mek ×2
        Half 2
        • Aeonblight Drake

        Floor 11

        All party members receive a 75% Anemo DMG Bonus.

        Chamber 11-1:
        Half 1
        • Blazing Axe Mitachurl ×4
        • Hilichurl Fighter ×4
        • Hilichurl Berserker ×4
        Half 2
        • Pyro Slime ×7
        • Hydro Slime ×4
        • Cryo Slime ×4
        • Electro Slime ×3
        Chamber 11-2:
        Half 1
        • Geovishap ×2
        • Primordial Bathysmal Vishap ×2
        Half 2
        • Pyro Abyss Mage
        • Large Hydro Slime ×3
        • Cryo Abyss Mage
        • Large Pyro Slime ×3
        Chamber 11-3:
        Half 1
        • Ruin Drake: Skywatch ×2
        Half 2
        • Mirror Maiden ×3
        • Treasure Hoarders: Pyro Potioneer ×3
        • Treasure Hoarders: Hydro Potioneer ×3
        • Treasure Hoarders: Electro Potioneer ×3
        • Treasure Hoarders: Cryo Potioneer ×3
        Blessing and buffs
        • Blessing “Ascendant”: When a character receives healing, it will be counted. When the count reaches a total of 16, a shockwave will be unleashed at the character's position, dealing True DMG to nearby opponents and clearing the count. 1 such shockwave can be unleashed every 8s.

        Version 4.3

        Version 4.3

        January 16 — February 1

        Floor 12

        Chamber 12-1:
        Half 1
        • Perpetual Mechanical Array
        Half 2
        • Thunder Manifestation
        Chamber 12-2:
        Half 1
        • Construction Specialist Mek
        • Ruin Guard
        • Ruin Grader ×2
        Half 2
        • Large Geo Slime ×3
        • Geo Specter ×2
        • Geovishap ×2
        • Stonehide Lawachurl ×2
        Chamber 12-3:
        Half 1
        • Hydro Tulpa
        Half 2
        • Thunderhelm Lawachurl ×2
        • Eremite Scorching Loremaster
        • Eremite Floral Ring-Dancer

        Floor 11

        All party members gain a 75% Geo DMG Bonus.

        Chamber 11-1:
        Half 1
        • Large Cryo Slime ×2
        • Large Pyro Slime ×3
        • Large Hydro Slime ×3
        • Large Electro Slime ×2
        • Mutant Electro Slime ×2
        Half 2
        • Hydro Mimic Mallard
        • Dendro Specter ×2
        • Hydro Mimic Crane
        • Anemo Specter ×2
        • Hydro Mimic Boar ×3
        Chamber 11-2:
        Half 1
        • Sternshield Crab
        • Cherubic Sea Hare
        • Bubbler Seahorse
        • Ruin Grader ×2
        Half 2
        • Hydro Hilichurl Rogue ×2
        • Ruin Drake: Earthguard ×2
        Chamber 11-3:
        Half 1
        • Construction Specialist Mek
        • Annihilation Specialist Mek
        Half 2
        • Jadeplume Terrorshroom
        Blessing and buffs
        • Blessing “Bursting”: After a character obtains an Elemental Shard created by the Crystallize reaction, it will be counted. When the count reaches 3, a shockwave will be released at the character's location, dealing True DMG to nearby opponents, and resetting the count. 1 such shockwave can be triggered every 6s.

        Version 4.3

        January 1 — January 16

        Floor 12

        Chamber 12-1:
        Half 1
        • Perpetual Mechanical Array
        Half 2
        • Thunder Manifestation
        Chamber 12-2:
        Half 1
        • Construction Specialist Mek
        • Ruin Guard
        • Ruin Grader ×2
        Half 2
        • Large Geo Slime ×3
        • Geo Specter ×2
        • Geovishap ×2
        • Stonehide Lawachurl ×2
        Chamber 12-3:
        Half 1
        • Hydro Tulpa
        Half 2
        • Thunderhelm Lawachurl ×2
        • Eremite Scorching Loremaster
        • Eremite Floral Ring-Dancer

        Floor 11

        All party members gain a 75% Geo DMG Bonus.

        Chamber 11-1:
        Half 1
        • Large Cryo Slime ×2
        • Large Pyro Slime ×3
        • Large Hydro Slime ×3
        • Large Electro Slime ×2
        • Mutant Electro Slime ×2
        Half 2
        • Hydro Mimic Mallard
        • Dendro Specter ×2
        • Hydro Mimic Crane
        • Anemo Specter ×2
        • Hydro Mimic Boar ×3
        Chamber 11-2:
        Half 1
        • Sternshield Crab
        • Cherubic Sea Hare
        • Bubbler Seahorse
        • Ruin Grader ×2
        Half 2
        • Hydro Hilichurl Rogue ×2
        • Ruin Drake: Earthguard ×2
        Chamber 11-3:
        Half 1
        • Construction Specialist Mek
        • Annihilation Specialist Mek
        Half 2
        • Jadeplume Terrorshroom
        Blessing and buffs
        • Blessing “Sturdy”: After a character obtains an Elemental Shard created by the Crystallize reaction, they will gain the Redoubtable state. Active characters in this state deal 15% increased DMG. This state lasts for 8s and can stack up to 3 times, with the duration of each stack counted independently.

        Version 4.2

        Version 4.2

        December 16 — January 1

        Floor 12

        Chamber 12-1:
        Half 1
        • Pyro Abyss Mage ×2
        • Dendro Samachurl
        • Thundercraven Rifthound ×2
        • Abyss Lector: Fathomless Flames
        • Large Overgrown Breacher Primus ×2
        Half 2
        • Algorithm of Semi-Intransient Matrix of Overseer Network
        Chamber 12-2:
        Half 1
        • Recon Log Mek ×2
        • Nimble Harvester Mek ×2
        • Annihilation Specialist Mek
        • Assault Specialist Mek
        • Construction Specialist Mek
        • Geological Survey Mek ×2
        Half 2
        • Jadeplume Terrorshroom
        Chamber 12-3:
        Half 1
        • Kairagi: Dancing Thunder
        • Kairagi: Fiery Might
        • Fatui Skirmisher - Pyroslinger Bracer ×2
        • Abyss Lector: Fathomless Flames ×2
        Half 2
        • Icewind Suite

        Floor 11

        All party members gain a 60% Electro DMG Bonus. · All party members gain a 60% Hydro DMG Bonus.

        Chamber 11-1:
        Half 1
        • Sternshield Crab ×4
        • Pyro Whopperflower ×4
        • Large Pyro Slime ×2
        Half 2
        • Ruin Scout
        • Ruin Destroyer ×2
        • Ruin Grader
        Chamber 11-2:
        Half 1
        • Abyss Lector: Fathomless Flames ×2
        • Dendro Samachurl
        Half 2
        • Primal Construct: Repulsor
        • Primal Construct: Reshaper
        • Primal Construct: Prospector
        • Eremite Stone Enchanter
        Chamber 11-3:
        Half 1
        • Frost Operative · enhanced version
        Half 2
        • Primordial Bathysmal Vishap ×2
        Blessing and buffs
        • Blessing “Soaring”: After a character takes the field, they will gain one stack of Soar every 2.5s. Each stack will increase the DMG dealt by this character by 8%. Max 3 stacks. A character with 3 stacks will unleash a shockwave at an opponent's position when they deal DMG to that opponent, dealing True DMG. This effect will be cleared when the character leaves the field. 1 such shockwave can be unleashed every 1s.

        Version 4.2

        December 1 — December 16

        Floor 12

        Chamber 12-1:
        Half 1
        • Pyro Abyss Mage ×2
        • Dendro Samachurl
        • Thundercraven Rifthound ×2
        • Abyss Lector: Fathomless Flames
        • Large Overgrown Breacher Primus ×2
        Half 2
        • Algorithm of Semi-Intransient Matrix of Overseer Network
        Chamber 12-2:
        Half 1
        • Recon Log Mek ×2
        • Nimble Harvester Mek ×2
        • Annihilation Specialist Mek
        • Assault Specialist Mek
        • Construction Specialist Mek
        • Geological Survey Mek ×2
        Half 2
        • Jadeplume Terrorshroom
        Chamber 12-3:
        Half 1
        • Kairagi: Dancing Thunder
        • Kairagi: Fiery Might
        • Fatui Skirmisher - Pyroslinger Bracer ×2
        • Abyss Lector: Fathomless Flames ×2
        Half 2
        • Icewind Suite

        Floor 11

        All party members gain a 60% Electro DMG Bonus. · All party members gain a 60% Hydro DMG Bonus.

        Chamber 11-1:
        Half 1
        • Sternshield Crab ×4
        • Pyro Whopperflower ×4
        • Large Pyro Slime ×2
        Half 2
        • Ruin Scout
        • Ruin Destroyer ×2
        • Ruin Grader
        Chamber 11-2:
        Half 1
        • Abyss Lector: Fathomless Flames ×2
        • Dendro Samachurl
        Half 2
        • Primal Construct: Repulsor
        • Primal Construct: Reshaper
        • Primal Construct: Prospector
        • Eremite Stone Enchanter
        Chamber 11-3:
        Half 1
        • Frost Operative · enhanced version
        Half 2
        • Primordial Bathysmal Vishap ×2
        Blessing and buffs
        • Blessing “Uncanny”: When off-field characters deal Elemental Skill DMG to an opponent, an Uncanny Mark will be placed upon that opponent. When another active character hits a marked opponent with an attack of the same Elemental Type, a shockwave will be unleashed at that opponent's position, dealing True DMG. The Uncanny Mark lasts 5s, and Marks created through different attacks with different Elemental Types can exist independently. 1 such shockwave can be unleashed every 2s. When a character enters the field, the Uncanny Marks placed by that character on opponents will be removed.

        Version 4.2

        November 16 — December 1

        Floor 12

        Chamber 12-1:
        Half 1
        • Pyro Abyss Mage ×2
        • Dendro Samachurl
        • Thundercraven Rifthound ×2
        • Abyss Lector: Fathomless Flames
        • Large Overgrown Breacher Primus ×2
        Half 2
        • Algorithm of Semi-Intransient Matrix of Overseer Network
        Chamber 12-2:
        Half 1
        • Recon Log Mek ×2
        • Nimble Harvester Mek ×2
        • Annihilation Specialist Mek
        • Assault Specialist Mek
        • Construction Specialist Mek
        • Geological Survey Mek ×2
        Half 2
        • Jadeplume Terrorshroom
        Chamber 12-3:
        Half 1
        • Kairagi: Dancing Thunder
        • Kairagi: Fiery Might
        • Fatui Skirmisher - Pyroslinger Bracer ×2
        • Abyss Lector: Fathomless Flames ×2
        Half 2
        • Icewind Suite

        Floor 11

        All party members gain a 60% Electro DMG Bonus. · All party members gain a 60% Hydro DMG Bonus.

        Chamber 11-1:
        Half 1
        • Sternshield Crab ×4
        • Pyro Whopperflower ×4
        • Large Pyro Slime ×2
        Half 2
        • Ruin Scout
        • Ruin Destroyer ×2
        • Ruin Grader
        Chamber 11-2:
        Half 1
        • Abyss Lector: Fathomless Flames ×2
        • Dendro Samachurl
        Half 2
        • Primal Construct: Repulsor
        • Primal Construct: Reshaper
        • Primal Construct: Prospector
        • Eremite Stone Enchanter
        Chamber 11-3:
        Half 1
        • Frost Operative · enhanced version
        Half 2
        • Primordial Bathysmal Vishap ×2
        Blessing and buffs
        • Blessing “Tidal”: When a character's HP increases or decreases, it will be counted. When it reaches a total of 12, a shockwave will be unleashed at the character's position, dealing True DMG to nearby opponents and clearing the count. 1 such shockwave can be unleashed every 4s.

        Version 4.1

        Version 4.1

        November 1 — November 16

        Floor 12

        Chamber 12-1:
        Half 1
        • Millennial Pearl Seahorse
        Half 2
        • Rockfond Rifthound Whelp ×5
        • Thundercraven Rifthound Whelp ×5
        • Rockfond Rifthound
        • Thundercraven Rifthound
        • Pyro Abyss Mage ×3
        Chamber 12-2:
        Half 1
        • Primordial Bathysmal Vishap Hatchling ×2
        • Construction Specialist Mek
        • Suppression Specialist Mek
        Half 2
        • Icewind Suite
        Chamber 12-3:
        Half 1
        • Mirror Maiden
        • Wind Operative ×2
        Half 2
        • Experimental Field Generator

        Floor 11

        All party members gain a 60% Cryo DMG Bonus. · All party members gain a 60% Hydro DMG Bonus.

        Chamber 11-1:
        Half 1
        • Eremite Crossbow ×4
        • Eremite Ravenbeak Halberdier
        • Eremite Linebreaker ×4
        • Eremite Sword-Dancer
        • Eremite Desert Clearwater ×2
        Half 2
        • Stonehide Lawachurl
        • Thunderhelm Lawachurl
        Chamber 11-2:
        Half 1
        • Cryo Specter ×6
        • Electro Specter ×6
        • Pyro Specter ×4
        • Dendro Specter ×2
        Half 2
        • Ruin Guard
        • Ruin Grader
        • Ruin Drake: Earthguard
        Chamber 11-3:
        Half 1
        • Large Pyro Slime ×2
        • Large Electro Slime ×2
        • Mutant Electro Slime ×2
        • Sternshield Crab ×2
        • Bubbler Seahorse
        • Pyro Abyss Mage
        • Overgrown Breacher Primus ×2
        Half 2
        • Tainted Water-Splitting Phantasm · enhanced version
        • Tainted Water-Spouting Phantasm · enhanced version
        Blessing and buffs
        • Blessing “Coalescing”: After the active character's Normal or Charged Attack hits an opponent, that character's Normal and Charged Attack CRIT Rate is increased by 6% for 5s. This effect can be triggered once every 0.1s. Max 5 stacks. Each stack's duration is counted independently. This effect will be cleared if the character leaves the field.

        Version 4.1

        October 16 — November 1

        Floor 12

        Chamber 12-1:
        Half 1
        • Millennial Pearl Seahorse
        Half 2
        • Rockfond Rifthound Whelp ×5
        • Thundercraven Rifthound Whelp ×5
        • Rockfond Rifthound
        • Thundercraven Rifthound
        • Pyro Abyss Mage ×3
        Chamber 12-2:
        Half 1
        • Primordial Bathysmal Vishap Hatchling ×2
        • Construction Specialist Mek
        • Suppression Specialist Mek
        Half 2
        • Icewind Suite
        Chamber 12-3:
        Half 1
        • Mirror Maiden
        • Wind Operative ×2
        Half 2
        • Experimental Field Generator

        Floor 11

        All party members gain a 60% Cryo DMG Bonus. · All party members gain a 60% Hydro DMG Bonus.

        Chamber 11-1:
        Half 1
        • Eremite Crossbow ×4
        • Eremite Ravenbeak Halberdier
        • Eremite Linebreaker ×4
        • Eremite Sword-Dancer
        • Eremite Desert Clearwater ×2
        Half 2
        • Stonehide Lawachurl
        • Thunderhelm Lawachurl
        Chamber 11-2:
        Half 1
        • Cryo Specter ×6
        • Electro Specter ×6
        • Pyro Specter ×4
        • Dendro Specter ×2
        Half 2
        • Ruin Guard
        • Ruin Grader
        • Ruin Drake: Earthguard
        Chamber 11-3:
        Half 1
        • Large Pyro Slime ×2
        • Large Electro Slime ×2
        • Mutant Electro Slime ×2
        • Sternshield Crab ×2
        • Bubbler Seahorse
        • Pyro Abyss Mage
        • Overgrown Breacher Primus ×2
        Half 2
        • Tainted Water-Splitting Phantasm · enhanced version
        • Tainted Water-Spouting Phantasm · enhanced version
        Blessing and buffs
        • Blessing “Converging”: After the character's Charged Attack hits an opponent, the character will receive a 20% Elemental or Physical DMG Bonus, corresponding to the Elemental or Physical DMG type of the Charged Attack, for 5s. This effect can be triggered once every 0.5s. Max 3 stacks. Charged Attack DMG bonuses from different Elemental types or Physical DMG are counted independently.

        Version 4.1

        October 1 — October 16

        Floor 12

        Chamber 12-1:
        Half 1
        • Millennial Pearl Seahorse
        Half 2
        • Rockfond Rifthound Whelp ×5
        • Thundercraven Rifthound Whelp ×5
        • Rockfond Rifthound
        • Thundercraven Rifthound
        • Pyro Abyss Mage ×3
        Chamber 12-2:
        Half 1
        • Primordial Bathysmal Vishap Hatchling ×2
        • Construction Specialist Mek
        • Suppression Specialist Mek
        Half 2
        • Icewind Suite
        Chamber 12-3:
        Half 1
        • Mirror Maiden
        • Wind Operative ×2
        Half 2
        • Experimental Field Generator

        Floor 11

        All party members gain a 60% Cryo DMG Bonus. · All party members gain a 60% Hydro DMG Bonus.

        Chamber 11-1:
        Half 1
        • Eremite Crossbow ×4
        • Eremite Ravenbeak Halberdier
        • Eremite Linebreaker ×4
        • Eremite Sword-Dancer
        • Eremite Desert Clearwater ×2
        Half 2
        • Stonehide Lawachurl
        • Thunderhelm Lawachurl
        Chamber 11-2:
        Half 1
        • Cryo Specter ×6
        • Electro Specter ×6
        • Pyro Specter ×4
        • Dendro Specter ×2
        Half 2
        • Ruin Guard
        • Ruin Grader
        • Ruin Drake: Earthguard
        Chamber 11-3:
        Half 1
        • Large Pyro Slime ×2
        • Large Electro Slime ×2
        • Mutant Electro Slime ×2
        • Sternshield Crab ×2
        • Bubbler Seahorse
        • Pyro Abyss Mage
        • Overgrown Breacher Primus ×2
        Half 2
        • Tainted Water-Splitting Phantasm · enhanced version
        • Tainted Water-Spouting Phantasm · enhanced version
        Blessing and buffs
        • Blessing “Cleaving”: When the character's HP increases or decreases, their Normal Attack and Charged Attack DMG will be increased by 16% for 6s. This effect can be triggered once every 0.5s. Max 3 stacks.

        Version 4.0

        Version 4.0

        September 16 — October 1

        Floor 12

        Chamber 12-1:
        Half 1
        • Maguu Kenki
        Half 2
        • Tainted Water-Splitting Phantasm ×2
        • Tainted Water-Spouting Phantasm ×2
        • Construction Specialist Mek
        • Suppression Specialist Mek
        • Fatui Cryo Cicin Mage
        Chamber 12-2:
        Half 1
        • Emperor of Fire and Iron
        Half 2
        • Eremite Scorching Loremaster
        • Eremite Daythunder ×2
        • Large Shatterstone Breacher Primus
        • Large Overgrown Breacher Primus
        Chamber 12-3:
        Half 1
        • Eremite Floral Ring-Dancer
        • Fatui Skirmisher - Pyroslinger Bracer ×2
        • Suppression Specialist Mek
        • Annihilation Specialist Mek
        Half 2
        • Icewind Suite

        Floor 11

        All party members gain a 60% Pyro DMG Bonus. · All party members gain a 60% Hydro DMG Bonus.

        Chamber 11-1:
        Half 1
        • Large Pyro Slime ×6
        • Pyro Specter ×6
        • Pyro Whopperflower ×3
        Half 2
        • Large Cryo Slime ×6
        • Cryo Specter ×6
        • Cryo Whopperflower ×3
        Chamber 11-2:
        Half 1
        • Sternshield Crab ×2
        • Bubbler Seahorse
        • Thunderhelm Lawachurl ×2
        Half 2
        • Cherubic Sea Hare ×3
        • Primordial Bathysmal Vishap Hatchling
        • Rimebiter Bathysmal Vishap Hatchling
        • Bolteater Bathysmal Vishap Hatchling
        • Frostarm Lawachurl ×2
        Chamber 11-3:
        Half 1
        • Nobushi: Jintouban
        • Nobushi: Hitsukeban
        • Nobushi: Kikouban
        • Kairagi: Dancing Thunder
        • Kairagi: Fiery Might
        Half 2
        • Primo Geovishap
        Blessing and buffs
        • Blessing “Gyrating”: When a character recovers or loses HP, that character gains 40% increased All Elemental and Physical DMG Bonus for 3s.

        Version 4.0

        September 1 — September 16

        Floor 12

        Chamber 12-1:
        Half 1
        • Maguu Kenki
        Half 2
        • Tainted Water-Splitting Phantasm ×2
        • Tainted Water-Spouting Phantasm ×2
        • Construction Specialist Mek
        • Suppression Specialist Mek
        • Fatui Cryo Cicin Mage
        Chamber 12-2:
        Half 1
        • Emperor of Fire and Iron
        Half 2
        • Eremite Scorching Loremaster
        • Eremite Daythunder ×2
        • Large Shatterstone Breacher Primus
        • Large Overgrown Breacher Primus
        Chamber 12-3:
        Half 1
        • Eremite Floral Ring-Dancer
        • Fatui Skirmisher - Pyroslinger Bracer ×2
        • Suppression Specialist Mek
        • Annihilation Specialist Mek
        Half 2
        • Icewind Suite

        Floor 11

        All party members gain a 60% Pyro DMG Bonus. · All party members gain a 60% Hydro DMG Bonus.

        Chamber 11-1:
        Half 1
        • Large Pyro Slime ×6
        • Pyro Specter ×6
        • Pyro Whopperflower ×3
        Half 2
        • Large Cryo Slime ×6
        • Cryo Specter ×6
        • Cryo Whopperflower ×3
        Chamber 11-2:
        Half 1
        • Sternshield Crab ×2
        • Bubbler Seahorse
        • Thunderhelm Lawachurl ×2
        Half 2
        • Cherubic Sea Hare ×3
        • Primordial Bathysmal Vishap Hatchling
        • Rimebiter Bathysmal Vishap Hatchling
        • Bolteater Bathysmal Vishap Hatchling
        • Frostarm Lawachurl ×2
        Chamber 11-3:
        Half 1
        • Nobushi: Jintouban
        • Nobushi: Hitsukeban
        • Nobushi: Kikouban
        • Kairagi: Dancing Thunder
        • Kairagi: Fiery Might
        Half 2
        • Primo Geovishap
        Blessing and buffs
        • Blessing “Keen”: When a character recovers HP, that character gains 10% increased ATK for 10s. Max 3 stacks. Each stack will be counted independently. When a character loses HP, that character gains 40 Elemental Mastery for 10s. Max 3 stacks. Each stack will be counted independently. The effects from recovering and losing HP are independent from each other, and stacks are counted independently.

        Version 4.0

        August 16 — September 1

        Floor 12

        Chamber 12-1:
        Half 1
        • Rockfond Rifthound Whelp ×5
        • Thundercraven Rifthound Whelp ×5
        • Rockfond Rifthound
        • Thundercraven Rifthound
        • Abyss Lector: Fathomless Flames
        Half 2
        • Primal Construct: Repulsor
        • Primal Construct: Reshaper
        • Primal Construct: Prospector
        • Rimebiter Bathysmal Vishap Hatchling
        • Bolteater Bathysmal Vishap Hatchling
        • Hydro Hilichurl Rogue ×2
        • Thunderhelm Lawachurl
        Chamber 12-2:
        Half 1
        • Fatui Skirmisher - Pyroslinger Bracer ×2
        • Eremite Desert Clearwater ×2
        • Black Serpent Knight: Rockbreaker Ax
        • Shadowy Husk: Standard Bearer
        • Shadowy Husk: Line Breaker
        • Shadowy Husk: Defender
        Half 2
        • Algorithm of Semi-Intransient Matrix of Overseer Network
        Chamber 12-3:
        Half 1
        • Eremite Desert Clearwater
        • Eremite Daythunder
        • Mirror Maiden
        Half 2
        • Rimebiter Bathysmal Vishap
        • Bolteater Bathysmal Vishap

        Floor 11

        All party members' receive a 75% Physical DMG Bonus.

        Chamber 11-1:
        Half 1
        • Ruin Defender
        • Ruin Destroyer ×2
        • Ruin Cruiser ×2
        • Ruin Scout
        Half 2
        • Nobushi: Jintouban ×3
        • Nobushi: Hitsukeban ×3
        • Nobushi: Kikouban ×3
        • Kairagi: Dancing Thunder
        • Kairagi: Fiery Might
        Chamber 11-2:
        Half 1
        • Pyro Abyss Mage ×3
        • Dendro Samachurl
        • Pyro Hilichurl Shooter ×2
        • Hydro Hilichurl Rogue
        • Blazing Axe Mitachurl ×2
        • Cryo Abyss Mage
        Half 2
        • Primordial Bathysmal Vishap Hatchling
        • Rimebiter Bathysmal Vishap Hatchling
        • Bolteater Bathysmal Vishap Hatchling
        • Primordial Bathysmal Vishap ×2
        Chamber 11-3:
        Half 1
        • Abyss Lector: Fathomless Flames
        • Abyss Herald: Frost Fall
        Half 2
        • Eremite Stone Enchanter
        • Eremite Sunfrost ×2
        • Eremite Floral Ring-Dancer
        • Eremite Daythunder ×2
        Blessing and buffs
        • Blessing “Ingressing”: When the active character deals consecutive instances of Elemental DMG of the same Elemental Type or Physical DMG using Normal, Charged, or Plunging Attacks to an opponent, they will gain 1 count stack. 1 stack can be gained every 0.3s. The stacks for every Elemental and Physical DMG will be counted independently. After 6 stacks have been gained, a shockwave will be unleashed at the opponent's position, dealing True DMG and clearing all previously accumulated stacks for this DMG type. Should the active character leave the field, these stacks will be cleared.