Prune
Hexerei sub DPS and buffer
Weapons
- 1
Skyward Atlas - 2
Memory of Dust - 3
Oathsworn EyeEvent weapon - 4
Thrilling Tales of Dragon Slayers3★, ATK buff for the main DPS - 5
Favonius CodexIf you're short on energy - 6
Flowing Purity - 7
Hakushin Ring
Artifacts
- 1Viridescent Venerer4-piece — best option
- 2A Day Carved From Rising Winds4-piece, in Hexerei teams
- 3Noblesse Oblige4-piece, if no one else in the team wears it
Stats and talents
- Sands
- ATK% / Energy Recharge
- Goblet
- ATK%
- Circlet
- ATK%
Substats: ATK% > ATK > Energy Recharge
Talent priority: Elemental Burst > Elemental Skill > Normal Attack
Teams
Hexerei (Venti)
Aggravate (Clorinde)
Xiao team
Rotation
Q → E → E → switch
The first E triggers Swirl and infuses the hammer with that element; the second throws it, and the hit buffs the team. The bell from Q triggers Swirl on its own and summons hammers.
Detailed guide
In short: Prune is a 4★ Anemo support who attacks off-field and boosts the team's damage. Her buff scales with her own ATK, so her build is almost entirely ATK, and weapons are chosen for high base ATK.
How she plays: her Skill, Ring-A-Ding-Ding! Hexhunter Chime, deals Anemo damage. If it triggers Swirl, for 6 seconds it changes so that the Banehunter Oathhammer takes on the swirled element and Prune knocks it into enemies. Her Burst, The Bell Tolls! The Hunt Is On!, summons a bell that follows the active character and deals AoE Anemo damage. When the bell triggers Swirl, a hammer with that element appears next to the enemy.
The main buff: after an infused hammer hits, allies get a damage bonus of 0.025% for every point of Prune's ATK above 2000. The higher her ATK, the stronger the buff — so ATK goes on both main stats and substats, and Energy Recharge only as needed.
Stats: ATK as high as possible; the buff only starts working above 2000. Get just enough Energy Recharge for her Burst to be ready every rotation.
Partners: she shines most in Hexerei teams: Varka and Venti trigger Swirl and get her buff, Nicole adds ATK, Durin attacks off-field. Outside Hexerei Prune works as a regular Anemo sub DPS — for example with Clorinde or Xiao.
Constellations: C2 is the recommended stop: Prune gains ATK during her Burst, so the team buff grows. C1 restores energy, C4 makes the hammer bounce. C6 is the best: the bell lasts 4 seconds longer, and allies gain ATK after triggering reactions.
Weaknesses: without Pyro, Hydro, Electro or Cryo to swirl, her kit barely works. Her buff is weaker than 5★ supports', and her full potential needs constellations.